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Rainbow Six Siege's most popular Attacker doesn't actually need a nerf

In a similar fashion to other competitive multipler experiences, the topic of balancing changes is everpresent in the Rainbow Six Siege community - and calls for buffs and nerfs are often spurred as much by Ubisoft's own analysis and statistics as it is the players' experiences. The somewhat recent concerns among this shooting game's playerbase that a Rainbow Six Siege Iana nerf is imminent is a prime example of this. However, even if she's regarded as one of the best Attackers available right now, the same statistics that highlight her popularity can also be used to justify why she's just fine in her current state.


Ahead of Rainbow Six Siege's Y7S4.2 title update and the release of a new set of patch notes, Ubisoft has released another edition of its' Designer's Notes - a blog post that aims to explore the current state of the game statistically and explain any upcoming changes.


As you will be able to see for yourself below, when looking at a graph that compares Attackers' pick rates and their win rates in Rainbow Six Siege (when not banned), Iana is something of an anomaly. She's easily the most popular Attacker in Rainbow Six Siege right now, and her win rate is erring on the stronger side when compared to her peers.


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