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Rainbow Six Siege dev says Y7S1 Goyo rework is a "special" case

Rainbow Six Siege's Operation Demon Veil update is almost here and it's packed with new content and important balancing changes. Just like Tachanka in Year 5 Season 3, Goyo's kit is getting a major rework in Year 7 Season 1. Speaking to The Loadout about the Goyo rework, senior game designer Angel Maldonado reveals that this is "a bit special" in relation to other reworks in the pipeline.


Following the Y7S1 update, Goyo will no longer have a deployable shield in his kit. Volcan Shield is being replaced by Volcan Canister, an adaptation of the explosive device attached to Goyo's shield. Why is this update special, though? Well, as Maldonado explains, it isn't every day that an operator "does not play within the intended role."


Introduced in Year 4 Season 3, Goyo has had a tough time finding a place in Siege's meta, despite the fact that his unique gadget has - up until this point - included a shield. When asked about why Goyo needs changing, Maldonado details how counterintuitive his shields actually were, saying that even the most versatile operator "normally matches the original intentions."


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RELATED LINKS:

Hitting 100 operators still the "ultimate goal" for Rainbow Six Siege devs

Rainbow Six Siege's new map Emerald Plains will be in ranked from day one

Ubisoft to relocate controversial Rainbow Six Siege UAE major

Rainbow Six Siege's new map Emerald Plains will be in ranked from day one

Operation Demon Veil, Rainbow Six Siege's next major content update, is on the horizon and there's a lot of hype around the introduction of a new map: Emerald Plains. Players looking to climb Rainbow Six Siege ranks and get to grips with the new map won't have much time to do so, though. Ubisoft has revealed that it's going to be available in both casual and ranked playlists on day one.


Emerald Plains is Ubisoft's first Rainbow Six Siege map in quite some time. For the last three years, the developers have opted to rework existing maps and make reactionary changes to the existing environments as opposed to designing completely new ones.


As an Irish country club with a private ranch, Emerald Plains is going to excuse decadence and class in it's visual design - but how will it fare in the competitive arena? While it will be available for some time on the test server, Ubisoft has confirmed to The Loadout that it will be added to the ranked map pool straight away when it releases in the middle of Year 7 Season 1. Ubisoft is clearly confident that it's going to be fit for purpose, and Rainbow Six Siege level designer Josam L. René tells us how Ubisoft has used the last three years to create a new map that is on-par with existing locations.


Read the rest of the story...


RELATED LINKS:

Hitting 100 operators still the "ultimate goal" for Rainbow Six Siege devs

Rainbow Six Siege dev says Y7S1 Goyo rework is a "special" case

Ubisoft to relocate controversial Rainbow Six Siege UAE major

Ubisoft to relocate controversial Rainbow Six Siege UAE major

Around 48 hours after it was revealed that one of the Year 7 Rainbow Six Siege esports majors would be held in the United Arab Emirates, Ubisoft has announced that it intends to relocate the event following community backlash.


Siege esports fans, casters, content creators, players, and even Ubisoft employees, were all vocal on social media following the initial announcement that the UAE would host a major this year. The criticism stemmed from the country's anti-LGBT laws and tolerances, and many criticised Ubisoft for tarnishing the hard work Rainbow Six Siege has put in to making both the game and the competitive scene inclusive and accepting.


The backlash from the community also saw the creation of a petition calling on Ubisoft to relocate the UAE major. The petition reached just over 13,000 signatures before Ubisoft's announcement today that it would find a new host for the event.


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RELATED LINKS:

Rainbow Six Siege esports community criticises Ubisoft for UAE major

Rainbow Six Siege Year 7 roadmap features three new maps, Ranked 2.0, and more

Rainbow Six Siege Demon Veil release date, Azami, and more

Top Issues and Community Concerns



We will be updating the following list regularly to outline the status of certain issues that are currently pressing for our community. Please note that this list is not exhaustive, and should only be used as a reference to give a general idea of where our focus currently is.

For more information on all the updates, changes and content that was released with Demon Veil, check out the seasonal patch notes here.

GAMEPLAY TOPICS - ACTIVELY UNDER INVESTIGATION


[h3]Crouch Running[/h3]

We know that crouch running (normal movement speed while crouching) can sometimes lead to frustration in the hands of certain Operators, allowing them to arrive on the scene quickly and more discretely than others. Currently, we're making some tweaks to the volume of crouch walking. We want crouch walking to be a viable option for all Operators, while ensuring that the action can be heard.

Status: Y7S2


[h3]FOV Slider for Consoles[/h3]

We hear you, you want an FOV slider on consoles! Changing the FOV can have an impact on performance, and it's important that if a player prefers a higher FOV, that the game retains it's playability. To this end, we're currently testing this option on current and last gen consoles, ensuring that a high FOV can be used to it's full potential.

Status: During Y7S1


[h3]Deployment Progress Timing[/h3]

In some cases the deployment progress bar may not perfectly align with the timing of the action itself, meaning that cancelling deployment in the last moment, can lead to a gadget still being placed. It's crucial that this can be trusted in those high pressure moments, and so we're reworking this to make it completely reliable.

Status: During Y7


[h3]Loadout Reset[/h3]

During the course of Y6S4 we have seen a reduction in loadout resets occurring, however we're aware that with the additional customization of Elite 2.0, this issue has the potential to cause increased frustration. We continue to monitor and actively investigate this, as we work towards a definitive solution.

Status: Ongoing


[h3]Squad Management[/h3]

Currently, managing your squad can be a cumbersome process, requiring players to create new squads if they'd like to remove players or change the squad leader. We're working on options that will simplify this process, allowing players to be promoted to leader, or removed from the group.

Status: During Y7


PERFORMANCE AND PLAYER BEHAVIOR


[h3]Servers & Connectivity[/h3]

Of course, good connectivity is key to having a good Siege experience. After an increase in connectivity issues resulting in disconnections was recently found, members of our team were dedicated to investigate and resolve the issue. As part of this, we knew that we needed to alleviate the change of a wrongful sanction being handed out. To this end, we've updated our system to reduce the chance of a sanction being given in a case where it is not warranted. Our work on connectivity continues, and we'll be providing updates on this as we make further improvements.


[h2]Cheating, Hacking & Toxicity[/h2]

[h3]Cheating[/h3]

Cheating continues to be a top priority for us and adding the phone verification requirement for Ranked is just one of the actions that we're currently taking to help with this. While this feature rolls out, we're working on and exploring further solutions and improvements, and we'll be sharing more on this subject as soon as we're ready. To see our latest updates on Anti-cheat, dig into February's Anti-Cheat Status Update and our Understanding Anti-Cheat Blog.


[h3]Privacy Mode[/h3]

It's important that streamers and players alike are able to protect themselves and are given the privacy options to do that. We recently started with a soft launch of the upcoming Privacy Mode, giving participants the opportunity to test out new features, provide feedback, and ultimately to help improve the overall experience. Once we're satisfied that the updated Privacy Mode gives players the protection they need, we will move forward with a full release. Until then, work continues to ensure that the right options are included to help players have a safe and customisable experience.

Status: Targeting later in Y7S1


[h3]Mouse & Keyboard On Consoles[/h3]

Our dedicated team continues to work on this project, evaluating and testing solutions to move forward with. It's important to us that using spoofers do not provide an advantage for players, creating a level playing field for all. At the same time, we don't want to exclude players who need these from an accessibility standpoint. It's crucial that we take the right approach for our players, and we'll be sharing more information once we're confident with our solution.

Status: Ongoing


Want to look back at our previous update? Find it here.

Ubisoft drops plan to hold Rainbow Six Siege major in United Arab Emirates




Update: Following community outcry against the decision to hold a Rainbow Six Siege Major in the United Arab Emirates, a country where being LGBTQ+ is illegal, Ubisoft has announced that it will move the August 2022 Major to a different location...
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