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Amazon Games open new studio led by former Rainbow Six Siege developers


Amazon haven't had the best of luck breaking into the world of online multiplayer games so far, what with Crucible being a bit of a disaster. But now they've opened a new studio Montreal, and hired a bunch of ex-Rainbow Six Siege developers to lead it, including the former creative director. Which, dare I say, sounds promising. They'll be working on "original AAA games", with their first project being a new online multiplayer game.


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Amazon teams up with Rainbow Six Siege vets for a new online multiplayer game

Amazon Games, the developer behind upcoming MMORPG New World, has opened a brand-new studio in Montreal, Canada. Focussing on "creating original triple-A games", the studio is headed up by some of the former core team behind Ubisoft's FPS game Rainbow Six Siege - and it's got an online game based on a new IP in the pipeline.


In a blog post announcing Amazon Games Montreal - which joins the company's existing roster of studios in Seattle, Orange County, and San Diego - Amazon says that the Canada-based team is founded by industry and Rainbow Six Siege veterans Xavier Marquis as creative director, Luc Bouchard as head of production, Alexandre Remy as head of product, and Romain Rimokh as content director.


While details on exactly what this studio will be cooking up first are thin on the ground for now, Amazon does say that its first project will be "an online multiplayer title based on new IP". It also sounds like it'll be very different from what the devs worked on previously, with Marquis explaining that, "building upon eight years of experience with Siege, we are excited to start with a blank page and the creative freedom to create a completely unique experience in the multiplayer space".


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Rainbow Six Siege sets new concurrent player record of over 200,000

The Crimson Heist started Year Six of Rainbow Six Siege this week, and players have flocked to the multiplayer game. So many are giving the new content a spin, the concurrent player record for the FPS game was shattered.


From SteamDB, a little over 200,000 players were jumping in as operators this weekend, for a grand total of 201,053. It should be noted this isn't just buzz around a new wave of content, Rainbow Six Siege is currently running a free week, available through March 25. What's more, it's on sale at 60% off through April 8, making it very appealing for anyone that's been considering giving it a go.


Naturally, there's been some quibbles in the rollout of new gameplay features, including a small argument over whether recoil was actually changed. Ubisoft has confirmed it was, and issued an update. Ubisoft has also been working to improve connectivity in the co-op game, rolling out and updating servers alongside Crimson Heist. The improvements have helped reduce connection failures globally, significantly so in some parts, and keep frame-rates consistent.


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Rainbow Six Siege's Kayak on his debut weekend for G2, replacing Pengu, and more

The last month has seen huge changes in competitive Rainbow Six Siege, largely down to the fact that one of the scene's greatest players, Niclas 'Pengu' Mouritzen, has decided to hang up his mouse for good. The two times Six Invitational winner has taken Siege to new heights, and, as a result of his shock decision, left many wondering who will replace him.


Enter Jordan 'Kayak' Morley. The British teenager has had some impressive performances with Cowana Gaming, but now he has the opportunity to step into the holes left behind by Pengu's flippers and start a new chapter with G2 Esports.


It's a big step up, but one that the youngster is adamant he's ready for. So to find out how he's getting on, The Loadout virtually sat down with Kayak to talk about upping his game, G2's trials, and what words of advice he got from the man himself.


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The Rainbow Six Siege community is having itself a time over some recoil changes introduced as part of Crimson Heist. Mostly, they're arguing over whether or not those changes even exist, as they weren't actually mentioned in the patch notes. Ubisoft has confirmed that the changes are real, and addressed them in a test server patch, though the devs still haven't gotten specific about what those changes actually are.


"The team has been following your feedback about recoil all week," the devs say on Twitter, "and we have just deployed an update on the test server which we will need your help testing out. Please let us know if this improves your recoil experience!"


Before this update, we reached out to Ubisoft to ask about the recoil changes, and were simply told that "Rainbow Six Siege's team will communicate soon about these changes." So far, though, we still don't actually know what the changes are. Prominent players like Pengu have anecdotally noted changes that feel like randomness or additional aim assist, though it's unclear whether these are intended differences or the result of a bug.


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