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Tom Clancy's Rainbow Six® Siege X News

All the best Rainbow Six Siege operators suck now

If you're familiar with Ubisoft's tactical shooter then you know that practically all of the best Rainbow Six Siege operators are the fast ones with a speed rating of three - and they're getting nerfed hard when Operation Solar Raid comes out.


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Rainbow Six Siege Solar Raid update: Solis, Ranked 2.0, new map

New Rainbow Six Siege operator Solis is IQ but on defence

Rainbow Six Siege new battle pass emulates Fortnite and Warzone 2

Rainbow Six Siege is evolving in more ways than one with Operation Solar Raid and the exciting Year 7 Season 4 (Y7S4) update will include a brand new Rainbow Six Siege battle pass system - and it's not too dissimilar to what we're seeing in Fortnite and Warzone 2.


As always, we're getting a new Rainbow Six Siege Solis operator, but this time around we're getting a whole host of new features alongside a brand new competitive map in Nighthaven Labs. One thing that you're definitely going to need to know about if you're planning to jump straight into this shooter come the Rainbow Six Siege Operation Solar Raid release time is this new battle pass and how it works.


Ubisoft is restructuring Rainbow Six Siege's linear battle pass system to offer players branching pathways and more choice when it comes to which rewards they want to unlock first. You'll still find the same number of rewards are on offer - and you'll still be able to unlock them all - you'll just have more freedom in how you obtain them.


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Rainbow Six Siege ranks and ranked 2.0 explained

Rainbow Six Siege Y7S4 operator Solis gadget, loadout, and more

Rainbow Six Siege Operation Solar Raid release time, Solis, and Y7S4

Rainbow Six Siege's secret new anti-cheat tactic is causing a stir




rumor about the secret workings of Ubisoft's latest Rainbow Six Siege anti-cheat system has begun to give the new tactic a heroic aura on the internet. The claim going around on Twitter is that Ubisoft is doing something deviously simple: updating the Rainbow Six Siege executable every two hours, forcing cheat makers to keep up with an endless treadmill of cheat-breaking changes...
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Y7S3 Mid-Season Roadmap Update



Y7S3 MID-SEASON ROADMAP UPDATE


Each season, as we introduce new content, we will now also provide an updated Roadmap to ensure transparency on upcoming features.

We’ve stated previously that the reality of developing for a live game means that our roadmap may evolve depending on the priority given to each feature and various other factors.

As you'll get to see below, Y7S4 is packed with new features and in order to deliver a strong season, a few topics have also moved around.

That said, let’s dive into the mid-season Roadmap update.





[h2]ROADMAP UPDATES[/h2]

[h2][MAJOR FEATURES] RANKED 2.0[/h2]

Status: confirmed for Y7S4

The Ranked 2.0 system has been fine-tuned and is ready to be released during Y7S4. This will change the way your ranks are attributed as well as updating several other parameters. More information on this feature will be shared during the Y7S4 reveal panel.

[h2][UI] CONTROLLER INPUT PRESETS[/h2]

New targeted delivery: Early Y8

Our team is currently working on several improvements for consoles such as Advanced Controller Options to customize aiming, which will be released during Y7S4. We’ve decided to move the release of the Controller Layout Presets to early Year 8 to focus on these other console quality-of-life updates.

[h2][EVENTS] PERMANENT ARCADE MODE[/h2]

New targeted delivery: Y8S1

We are hard at work to bring several former Arcade Game Modes into the game permanently, but in order to finalize their implementation we will need more time than anticipated. In order to bring you the best experience, we are shifting the release date of this feature from Y7S4 to Y8S1.

[h2][PLAYER PROTECTION] EARLY VOICE CHAT PENALTIES[/h2]

New targeted delivery: Y8S1

We want our players to feel protected, by allowing them to play safely and avoid any undesirable verbal abuse. The end goal is to reduce behaviors such as insults, threats, offensive language and more. We will also continue to adjust the thresholds of reputation penalties that were previously released in order to detect and look at repeat offenders that perform regular abuses through our game systems (friendly fire and unwanted communication). We need time to learn from the Reputation Penalties that have recently been deployed, so we are shifting the release date of Early Voice Chat Penalties from Y7S4 to Y8S1.

[h2][PLAYER PROTECTION] REPUTATION SCORE DISPLAY (BETA)[/h2]

Status: confirmed for Y7S4

This new feature will allow players to access their Reputation Standing. During the beta phase, coming in Y7S4, players won’t receive any positive or negative effects based on that Standing. Our objective is to start with a safe onboarding process that gives everyone a chance to adapt and modify their playstyles and interactions accordingly. We are looking forward to the community’s input as we continue to improve this feature.

Stay tuned for the upcoming Y7S4 reveal and join the discussion on Twitter, Instagram, Reddit, Discord, Facebook and forums.

Check out the public Roadmap for more information on the changes coming your way!