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Forsaken Valley DEVLOG: Demo 0.0.6

[h2]Hello, Divine Tribe![/h2]



We are glad to announce, that we have published closed 0.0.6 version available for testers. It is already available to download. Thanks to everyone who started the testing process!

0.0.6 Version, what is new:

  • New location - Quarry.
  • Added Player's Level System.
  • Added New Player's Skills
  • Added Gold and now it can be received from enemies.
  • Improvement of Inventory system
  • Improvement of Storage system
  • Improvement of Player Controls
  • Improvements in mobs AI
  • Improvement of nature generation


  • Fixed a bug with player illegal position
  • Fixed a bug when enemy could spawn in player
  • Fixed a bug when nature object could spawn in player
  • Fixed a bug when enemies or nature objects could spawn when game is paused
  • Fixed a bug when enemies could spawn in illegal positions
  • Fixed a bug when nature objects could spawn in illegal positions
  • Fixed a bug when pausing the game could delete inventory items
  • Fixed a bug when pausing the game could multiply inventory items
  • Fixed a bug when player could not reach some locations
  • Fixed a bug when AI-navigation beacons could prevent player from moving
  • Fixed a bug when inventory items could receive infinity gravity and fly away from the screen
  • Fixed a bug when player could insta kill all enemies on the map
  • Fixed a bug when enemies or nature objects could spawn in the same location
  • Fixed a bug when a player could be blocked by nature objects
  • Some small non-notable improvements
  • Map improvements

[h2]
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