Forsaken Valley DEVLOG: Version 0.0.10
Hello, Divine Tribe!

We are glad to announce, that we have published closed 0.0.10 version available for testers. It is already available to download. Thanks to everyone who started the testing process!
0.0.10 Version, what is new:
Join our Discord: https://discord.gg/w7s8BF2Ecx

We are glad to announce, that we have published closed 0.0.10 version available for testers. It is already available to download. Thanks to everyone who started the testing process!
0.0.10 Version, what is new:
- Collision size of nature objects changed
- Collision size of enemies changed to different from player's one
- Enemies do not spawn near nature objects, so cannot be stuck in there
- Enemies now will try to find a path to the player through nature objects
- Now Pots are breakable to drop some Gold
- Now Trees are breakable to drop some Wood
- Now Rocks are breakable to drop some Stone
- Fixed a lot of bugs with nature objects
- Fixed a bug when some mobs could become immortal in very rare scenario
- Fixed a bug with infinite Gold crashing the game
- Fixed a bug with outOfBonds error when trying to spawn too many nature objects
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- Fixed a bug with interpolation and "waving" of nature objects.
Join our Discord: https://discord.gg/w7s8BF2Ecx