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Dungeon Mori News

[v1.3.5]

Changelog


[h2]Adjustments:[/h2]
  • Changed the background of the "Card Flipper" minigame;
  • Added a description on how to unlock each "Card Flipper" challenger;
  • Added a golden border effect to special rare cards;
  • Improved sorting of the "Weapons" category in the Loot Buyer shop;
  • Improved sorting of Weapons and Shields in the Equipment menu;


[h2]Balancing Adjustments:[/h2]
  • Adjusted the stats of the following enemies:
  • - Frostdrake
  • - Cave Dragon
  • - Decayed Drake
  • - Decayed Wyvern
  • Adjusted the stats of the following items:
  • - Demonblood Blade
  • - Strike Amulet
  • - Armor of Thorns
  • - Crown of Thorns
  • - Legendary Sword (Crest);
  • Improved the enemy AI in the "Card Flipper" minigame;


[h2]Bugfixes:[/h2]
  • Fixed Items not sorting properly on the Equipments menu

[v1.3.4]

Changelog


[h2]Adjustments:[/h2]
  • Added an animation to portals;


[h2]Balancing Adjustments:[/h2]
  • Increased the quantity of Soul Shards dropped by every boss;


[h2]Bugfixes:[/h2]
  • Fixed the "Sharpen" spell displaying incorrect values;
  • Fixed some texts not fitting properly inside the description boxes;
  • Fixed some text misalignment issues;
  • Fixed a requirement missing from "The Golden Spoon" quest;

[v1.3.3]

Changelog


[h2]Bugfixes:[/h2]
  • Fixed a bug that caused the game to spawn an enemy from the wrong dungeon;

[v1.3.2]

Very small patch, adding a QoL feature: Portals!

Portals might appear starting from the 5th dungeon, they offer you a chance to skip a few rooms, so if you want to quickly get to the boss or farm an enemy found later in the dungeon, you can enter them and skip ahead.

Changelog


Adjustments:
  • Added portals to dungeon exploration;

[v1.3.1]

A very tiny patch, just to address a couple of bugs.

Changelog


[h2]Bugfixes:[/h2]
  • Fixed a bug preventing you from increasing your sold quantity to higher than 99 using the single "+" button;
  • Fixed a bug where the game wouldn't remember your fullscreen setting correctly, causing it to flicker on launch;