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Dungeon Mori News

[v1.3.0]

A very small patch, but with a feature that I've been working on for the last few days: the World Map. This will replace the Dungeon Selection list, as a more visual and interesting way to select a dungeon, while also serving as a way to give players a sense of place and scale of the world of Dungeon Mori. I hope you all enjoy this new addition!

Changelog


[h2]Adjustments:[/h2]
  • Changed the "Dungeon Selection" screen to a World Map;


[h2]Bugfixes:[/h2]
  • Fixed a bug that caused some progression quests regarding the Spell Shop to be missing;

[v1.2.5]

With this patch comes some new, much needed fixes, along with a few QoL adjustments to interfaces. Now it should be a bit easier to pick and choose between weapon options for melee classes.

Note: If you have any of the adjusted items equipped to your character, it is recommended that you unequip it and save the game before updating to avoid any bugs that might occur.

Changelog


[h2]Adjustments:[/h2]
  • Added some missing stats to the "Pet Equipment" interface;
  • Added missing stats to the "Equipment" interface;
  • Added missing stats to the "Exploration Info" interface;
  • Added a "Total Attack" stat display;



[h2]Balancing Adjustments:[/h2]
  • Reduced the Attack Speed bonus of the "White Swallow's Ring" accessory;


[h2]Bugfixes:[/h2]
  • Fixed a bug that caused reallocating stats while having a Badge equipped would glitch the stats and subtract its value from the player;
  • Fixed a bug that caused reallocating stats while having a Pet equipped with gems would glitch the stats and subtract their value from the player;
  • Fixed a bug that caused level scaling effects to increase to values much higher than intended on certain difficulty settings;
  • Fixed some spacing typos;
  • Fixed some more quests not showing up on legacy save files imported from the demo;

[v1.2.4]

Just a minor update. A few more bugs fixed, a few more items added.

Changelog


[h2]Adjustments:[/h2]
  • Added a new spell: Blood Spear;
  • Added new accessories:
  • - Stone Dragon Talisman;
  • - Wooden Wolf Talisman;
  • Equipped gems will now show their name on the "Slot" text;



[h2]Balancing Adjustments:[/h2]
  • Increased the scaling of some late game spells;


[h2]Bugfixes:[/h2]
  • Fixed a bug that caused pet damage to scale incorrectly with difficulty;
  • Fixed a bug when using the "Vampiric Orb" spell that caused the game to crash;
  • Fixed a few bugs regarding legacy save importing;

[v1.2.3]

Another small patch with some QoL changes and a couple of new items.

Changelog


[h2]Adjustments:[/h2]
  • Enemies now won't run away from combat on the "Assisted" and "Average" difficulties;
  • Added new accessories:
  • -Wooden Skull Talisman;
  • -Evil Eye Pendant;
  • Dodge chance now displays the effective limit when hovering the stat icon;


[h2]Balancing Adjustments:[/h2]
  • Lowered the quantity of rare items required to progress certain quests;
  • Lowered the quantity of boss items to 1 for dungeon unlock quests;
  • Lowered the maximum effectiveness of high dodge chance against enemies;

[v1.2.2]

Due to player feedback, this patch balances a lot of enemy drop rates in order to favor less grinding and incentivize a bit more variety and experimentation. It also makes a bit more comfortable for players who want to start another character.

Changelog


[h2]Adjustments:[/h2]
  • New accessories added to the shop:
  • - Precise Arms Amulet;
  • - Precise Sword Amulet;
  • - Precise Staff Amulet;
  • - Wooden Thorned Ring;
  • - Unlucky Star Pendant;
  • - Rusty Skeleton Key;
  • Your Lockpicking bonus is now displayed when hovering the Lockpicking icon;
  • Changed the icon of the "Rare Coin" and "Precious Coin" items;


[h2]Balancing Adjustments:[/h2]
  • Greatly increased the drop rate of many rare items and items required for Quests;
  • Reduced the requirements for the "Monster Hunter", "Monster Slayer" and "Monster Bane" Badges and Achievements;


[h2]Bugfixes:[/h2]
  • Fixed a bug that showed only the last two digits of status effects if it went above 99;
  • Fixed a legacy save compatibility issue with the Bestiary related quests;
  • Fixed a legacy save compatibility issue with the Special Shipment questline;
  • Fixed a few minor bugs;