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๐Ÿ“ข Nekogumi v1.0.3 Update

[p]Hi everyone! ๐Ÿ’›
Thank you again for all the feedback since launch โ€” every report, screenshot, and โ€œWHY ARE THEY SITTING INSIDE EACH OTHER??โ€ message helps so much. The cats and I have been sweeping up the rough edges from the early game, and v1.0.3 is a tidy little update focused on clarity and smoother gameplay flow.[/p][p]Hereโ€™s whatโ€™s new in v1.0.3:[/p][h2]๐Ÿ“ Quest Description Updates[/h2][p]Some quests werenโ€™t fully clear about their goals or steps, so several descriptions have now been revised for better guidance.
Small wording tweaks, but they should reduce confusion during progression โ€” especially for new players.[/p][h2]๐Ÿšถโ€โ™€๏ธ๐Ÿšถโ€โ™‚๏ธ Fix for Overlapping Customers[/h2][p]One of the funniest (and most cursed) bugs reported: customers sitting on each other like a cafรฉ totem pole.[/p][p]This update improves customer(and employee) logic to reduce overlapping, making the cafรฉ feel more natural and readable.[/p][h2]๐Ÿงธ Collision Adjustments for Toys[/h2][p]Some toys were a little too solid and getting in the way of the cats.
Collision has been refined so toys behave better, block less, and feel smoother to interact with.[/p][h2]๐Ÿž As Always โ€” Bug Reports Welcome![/h2][p]Every message genuinely helps. If anything feels off in v1.0.3 โ€” movement, UI, customers behaving suspiciously, or toys suddenly aspiring to be immovable objects โ€” please let me know![/p][p]๐Ÿ‘‰ Steam Discussions โ†’ Bug Reports
Or simply start a new thread โ€” Iโ€™m checking them daily.[/p][h2]๐Ÿ’ฌ Thank You[/h2][p]Thank you again for supporting indie development and helping Nekogumi grow with each update. Iโ€™ll keep polishing, refining, and sending every new bug straight to the cats for investigation. ๐Ÿฑ๐Ÿ”[/p][p]โ€“ Ki-nodes Studio[/p]