📢 Nekogumi v1.0.3 Update
[p]Hi everyone! 💛
Thank you again for all the feedback since launch — every report, screenshot, and “WHY ARE THEY SITTING INSIDE EACH OTHER??” message helps so much. The cats and I have been sweeping up the rough edges from the early game, and v1.0.3 is a tidy little update focused on clarity and smoother gameplay flow.[/p][p]Here’s what’s new in v1.0.3:[/p][h2]📝 Quest Description Updates[/h2][p]Some quests weren’t fully clear about their goals or steps, so several descriptions have now been revised for better guidance.
Small wording tweaks, but they should reduce confusion during progression — especially for new players.[/p][h2]🚶♀️🚶♂️ Fix for Overlapping Customers[/h2][p]One of the funniest (and most cursed) bugs reported: customers sitting on each other like a café totem pole.[/p][p]This update improves customer(and employee) logic to reduce overlapping, making the café feel more natural and readable.[/p][h2]🧸 Collision Adjustments for Toys[/h2][p]Some toys were a little too solid and getting in the way of the cats.
Collision has been refined so toys behave better, block less, and feel smoother to interact with.[/p][h2]🐞 As Always — Bug Reports Welcome![/h2][p]Every message genuinely helps. If anything feels off in v1.0.3 — movement, UI, customers behaving suspiciously, or toys suddenly aspiring to be immovable objects — please let me know![/p][p]👉 Steam Discussions → Bug Reports
Or simply start a new thread — I’m checking them daily.[/p][h2]💬 Thank You[/h2][p]Thank you again for supporting indie development and helping Nekogumi grow with each update. I’ll keep polishing, refining, and sending every new bug straight to the cats for investigation. 🐱🔍[/p][p]– Ki-nodes Studio[/p]
Thank you again for all the feedback since launch — every report, screenshot, and “WHY ARE THEY SITTING INSIDE EACH OTHER??” message helps so much. The cats and I have been sweeping up the rough edges from the early game, and v1.0.3 is a tidy little update focused on clarity and smoother gameplay flow.[/p][p]Here’s what’s new in v1.0.3:[/p][h2]📝 Quest Description Updates[/h2][p]Some quests weren’t fully clear about their goals or steps, so several descriptions have now been revised for better guidance.
Small wording tweaks, but they should reduce confusion during progression — especially for new players.[/p][h2]🚶♀️🚶♂️ Fix for Overlapping Customers[/h2][p]One of the funniest (and most cursed) bugs reported: customers sitting on each other like a café totem pole.[/p][p]This update improves customer(and employee) logic to reduce overlapping, making the café feel more natural and readable.[/p][h2]🧸 Collision Adjustments for Toys[/h2][p]Some toys were a little too solid and getting in the way of the cats.
Collision has been refined so toys behave better, block less, and feel smoother to interact with.[/p][h2]🐞 As Always — Bug Reports Welcome![/h2][p]Every message genuinely helps. If anything feels off in v1.0.3 — movement, UI, customers behaving suspiciously, or toys suddenly aspiring to be immovable objects — please let me know![/p][p]👉 Steam Discussions → Bug Reports
Or simply start a new thread — I’m checking them daily.[/p][h2]💬 Thank You[/h2][p]Thank you again for supporting indie development and helping Nekogumi grow with each update. I’ll keep polishing, refining, and sending every new bug straight to the cats for investigation. 🐱🔍[/p][p]– Ki-nodes Studio[/p]