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Dev Log: Forging the New Battle System!

[p]Hello Tamers![/p][p]In this devlog, we're taking you behind the scenes to showcase our progress on the turn-based battle system! We'll be covering the UI, animations, system mechanics, and more. Let's dive in! 🙂[/p][p][/p][h3]UI in Progress[/h3][p][/p][p][/p][p][/p][p]When working on the UI, we followed a simple principle: "minimum distractions, maximum information." We want you to be able to make strategic decisions in a split second.[/p][p]In the new UI, everything has its place:[/p]
  • [p]On the sides, you'll find the team rosters with their key stats.[/p]
  • [p]At the bottom, we've placed the shared Team Energy bar - a resource you'll have to manage carefully each turn.[/p]
  • [p]Above the characters, status icons hover, so you can instantly see who is buffed and who is weakened.[/p]
[p]Our goal is an interface that is intuitive from the very first battle, yet provides all the data needed to plan advanced tactics.[/p][p][/p][h3]New Animations[/h3][p][/p][p][/p][p]What's a battle without some proper explosions and spectacular skills? Our priority right now is adding more "juiciness" to the gameplay. Every attack, every hit, and every dodge needs to feel impactful.[/p][p]The screenshot shows an effect for one of our basic attacks. We're working to make even the simplest actions feel spectacular and fun. You can be sure that the more powerful abilities will be even more impressive![/p][p]We’re still hard at work polishing every corner of Tamer Town to make it the best.[/p][p]Stay tuned for the next update - we can’t wait to show you what’s coming next![/p][p]The Tamer Town Development Team[/p][p][/p][h3]Wishlist & Follow Us on Social Media[/h3][p][/p][p][dynamiclink][/dynamiclink][/p]