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  3. Trade Empire - Dev Diary #4 - Guild & Diplomacy System

Trade Empire - Dev Diary #4 - Guild & Diplomacy System

[p]Greetings everyone ![/p][p]I have good news. The visuals on the homepage have been updated. Not only that, but new mechanics have been added to the game. The game's core mechanics continue to deepen daily. When I started with a simple buy-sell idea, I didn't expect it to reach this point. However, we are progressing together every day. Thank you in advance for your ideas and support.[/p][p][/p][p][/p][p]New mechanics added to the demo version:[/p]
  • [p]Port Priority : There is a port queue for ships during delivery. This queue can be reduced or even removed with regional diplomacy.[/p]
  • [p]City Diplomacy : By engaging in city diplomacy, you can gain numerous privileges, from taxation and trade licenses to port queues and regional events.[/p]
  • [p]Global Diplomacy : You can use legal or illegal means to gain an advantage over your opponents in six different categories.[/p]
  • [p]Guild System : You can expand your trade network by forming a guild.[/p]
  • [p]Local Guild Branches : By opening a branch affiliated with your guild, you can acquire inventory in other cities and enter different markets.[/p]
[p]You can reach us on social media for your suggestions.[/p]