1. D.P.S: Weapons Testing Facility 2
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D.P.S: Weapons Testing Facility 2 News

Patch 1.0.6

[p]Balance[/p][p]Shrapnel Shooter 5 star:[/p]
  • [p]shrapnel count 20->16[/p]
  • [p]shrapnel damage 12->15[/p]
[p]Lowered multiply on bounce chances across the board[/p]
  • [p]2 Star 7.5% chance[/p]
  • [p]3 Star 10% chance[/p]
  • [p]4 star 15% chance[/p]
  • [p]5 star 25% chance[/p]
[p]Gameplay[/p]
  • [p]Projectiles now have maximum physical size, but extra damage from increased size still applies like before.[/p]
  • [p]slightly Improved projectile performance[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Multiply on bounce chance calculations where the wrong way around causing low chances to spawn too many additional projectiles[/p]
  • [p]Optimizations in 1.0.5 mistakenly made wall teleport not work[/p]
  • [p]Wall teleport now works correctly with increased sizes, without triggering a bounce[/p]
[p]
[/p]

Patch 1.0.5

  • [p]Projectiles spawned by Multiply on bounce now always spawn with forward momentum.[/p]
  • [p]While using the Line multibullet formation, if there are too many projectiles they are spawned in the double line formation.[/p]
  • [p]Fixed a bug where sometimes projectiles spawned by multiply on bounce chance didn't get destroyed when the wave ends.[/p]
  • [p]Mutation rewards are now consistent when restarting game.[/p]
  • [p]Improved shrapnel performance[/p]

Patch 1.0.4

[p]Fixed a bug where components could be taken from the wave select box itself.[/p]

Patch 1.0.3

  • [p]Added hotkey info box into pause menu[/p]
  • [p]Fixed a bug where mutations sometimes did not work[/p]
[p]
[/p]

Patch 1.0.2

[p]Changes[/p]
  • [p]Large numbers formatted to be easier to read[/p]
  • [p]Made hitbox for slugs slightly smaller[/p]
  • [p]New and improved lightning effect[/p]
[p]Bug fixes[/p]
  • [p]Damage per size did not work correctly with size per bounce component[/p]
  • [p]Lightning bounces bounced too many times[/p]