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MEGATECH UPDATE HOTFIX 2

[p]Once again, thanks so much for your feedback and bug reports! We chased down several fixes today that were reported by the community. If you run into new bugs or issues that you want to report, shoot us an email at [email protected] and we can get a ticket started to track it! Hotfix 1 & 2 will be deployed to consoles in the coming days.

We do want to call out once again - We do not officially support mods, so if you have used them on any of your old saves, you are likely to crash. We are a small team and will not be able to fix that for you, so please don't inundate the support line with reports on modded saves. We recommend installing fresh and starting a new save if you want to enjoy the content and use mods at your own risk! NOTE: This version will break crossplay compatibility for dedicated servers while we wait for this patch to pass certification on consoles. Steam players should be unaffected.[/p][p][/p][h2]BUG FIXES[/h2]
  • [p]Fixed a memory leak associated with seeds from previous LTEs, because some of you had way too much Resipound.[/p]
  • [p]Fixed Multiplayer limit bug, you are now allowed to have more than 3 friends.[/p]
  • [p]Fixed the mission that triggers when you purchase the DLC, confirming your purchase. [/p]
  • [p]Pardon Our Dust hat reward should trigger with the correct mission now.[/p]
  • [p]Fixed a bug where canisters on the Megaprinter needed to be set to output to start the print process. (DO NOT MOVE CANISTERS WHILE THE PRINT IS HAPPENING!)[/p]
[p][/p][p]We will be keeping our ear to the ground this weekend and tracking more issues down, so don't be afraid to share with us on Discord! We are tracking known issues here: https://blog.astroneer.space/p/megatech-troubleshooting/

discord.gg/Astroneer

-jt[/p]