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  3. UPDATE 1.0.1 (All RPGs)

UPDATE 1.0.1 (All RPGs)

[h2]Norman Jones' Selling Extravaganza 1.0.1[/h2]
  • [p]Added a hardmode fight against Lollipop Kid based on random chance and amount of vacuum cleaners in inventory[/p]
  • [p]Added all the paintings in Luna's house[/p]
  • [p]Added a new rare enemy in the chateau (Hueman)[/p]
  • [p]Confuse element now deals a minimum of 25% damage instead of 0% damage[/p]
  • [p]Buffed the Fiery Customer[/p]
  • [p]Minor buffs to early game enemies[/p]
  • [p]Improved random encounter diversity in the chateau[/p]
  • [p]Increased random encounter rate in the left area of the chateau[/p]
  • [p]Improved the TV moveset[/p]
  • [p]Improved the Generic Hero moveset[/p]
  • [p]Made the dirt path asset a bit lighter[/p]
  • [p]Made it more apparent when the Slime Emerald is inactive[/p]
  • [p]Slightly altered Norman's stats progression with leveling up (final total stats is slightly higher)[/p]
  • [p]Updated Game Over screen[/p]
  • [p]Smoking variant in Endings now happens if Cigarettes have been used in battle instead of if they're held in the inventory[/p]
[p][/p][h2]Professor Frippel's Special Invention Show 1.0.1[/h2]
  • [p]Added a description to Frippel's bathtub[/p]
  • [p]Buffed the Soldering Iron weapon[/p]
  • [p]Improved monkey sounds[/p]
  • [p]Lowered the chance of Tall Manchego transforming[/p]
  • [p]Adjusted the position of most monsters in battle screens[/p]
  • [p]Fixed some dialogue[/p]
[p][/p][h2]Miodesopsia 1.0.1[/h2]
  • [p]Improved Ending 7[/p]
  • [p]Minor Charset improvements[/p]
  • [p]Minor Improvements in the Tutorial map[/p]
[p][/p][p][/p][hr][/hr][p][/p][p]Previously, we had updated the launcher to have some updated Miodesopsia and Norman Jones sprites, and fixed a bug with the Running game "Imprisoned for Time".[/p]