(All RPGs) Update 1.0.1
[h2]Norman Jones' Selling Extravaganza 1.0.1[/h2][p]- Added a hardmode fight against Lollipop Kid based on random chance and amount of vacuum cleaners in inventory[/p][p]- Added all the paintings in Luna's house[/p][p]- Added a new rare enemy in the chateau (Hueman)[/p][p]- Confuse element now deals a minimum of 25% damage instead of 0% damage[/p][p]- Buffed the Fiery Customer[/p][p]- Minor buffs to early game enemies[/p][p]- Improved random encounter diversity in the chateau[/p][p]- Increased random encounter rate in the left area of the chateau[/p][p]- Improved the TV moveset[/p][p]- Improved the Generic Hero moveset, renamed him to Hero In The Making[/p][p]- Made the dirt path asset a bit lighter[/p][p]- Made it more apparent when the Slime Emerald is inactive[/p][p]- Slightly altered Norman's stats progression with leveling up (final total stats is slightly higher)[/p][p]- Updated Game Over screen[/p][p]- Smoking variant in Endings now happens if Cigarettes have been used in battle instead of if they're held in the inventory[/p][p][/p][h2]Professor Frippel's Special Invention Show 1.0.1[/h2][p]- Added a description to Frippel's bathtub[/p][p]- Buffed the Soldering Iron[/p][p]- Improved monkey sounds[/p][p]- Lowered the chance of Tall Manchego transforming[/p][p]- Adjusted the position of most monsters in battle screens[/p][p]- Fixed some dialogue[/p][p][/p][h2]Miodesopsia 1.0.1[/h2][p]- Improved Ending 7[/p][p]- Minor Charset improvements[/p][p]- Minor Improvements in the Tutorial map[/p][p][/p][p][/p][hr][/hr][p][/p][p]Previously, we had updated the launcher to have some updated Miodesopsia and Norman Jones sprites, and fixed a bug with the Running game "Imprisoned for Time".[/p]