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Sales, Science & Spirits News

UPDATE 1.0.2 (All RPGs)

[h2]Norman Jones' Selling Extravaganza 1.0.2[/h2]
  • [p]Changed the System graphic from the original blue to a cash-green[/p]
  • [p]Added a check to warn players about the dungeon and before facing against the Tapp.Party Customers[/p]
  • [p]Fixed a few typos and bugs[/p]
  • [p]Improved some facesets and added a new Norman face[/p]
  • [p]Minor additions to the first dialogue with the Boss[/p]
  • [p]Minor balance updates[/p]
  • [p]Removed Golden Cockroach from the first part of the early game dungeon[/p]
[p][/p][h2]Professor Frippel's Special Invention Show 1.0.2[/h2]
  • [p]Improving stability and balance in the Holy mountain climb and improved the Holy mountain map (more forgiving fall, more spread out enemies)[/p]
  • [p]Chipset art updates (mountain tileset, general improvements)[/p]
  • [p]Improved Mice battle sprites[/p]
  • [p]Improved some backgrounds[/p]
  • [p]Improved Pecorino fights[/p]
  • [p]Added three new enemy skills and new animations to go with them[/p]
  • [p]Minor buff across the board for the Cheddar Spawn enemy, added a new rare attack[/p]
  • [p]Made the cutscene after leaving Frippel's house a bit faster[/p]
  • [p]Increased Exp Scaling for Mice Team[/p]
  • [p]Improved HP Scaling for Mice Team to be more consistent[/p]
[p][/p][h2]Miodesopsia 1.0.2[/h2]
  • [p]Minor map changes[/p]
  • [p]Minor intro changes[/p]
  • [p]Added an option to skip the intro[/p][p][/p]
[h2]Launcher[/h2]
  • [p]Added some stuff in the Extras Folder![/p]

Launcher Stability Improvements and Bugfixes

  • [p]Fixed the Launcher Intro (the Ufo animation was not shooting down the 3 doors properly)[/p]
  • [p]Improved stability[/p]
  • [p]Improved controller support (please note: PS4 controller does not work properly at this stage; the best option is to use Steaminput)[/p][p][/p][p][/p]

UPDATE 1.0.1 (All RPGs)

[h2]Norman Jones' Selling Extravaganza 1.0.1[/h2]
  • [p]Added a hardmode fight against Lollipop Kid based on random chance and amount of vacuum cleaners in inventory[/p]
  • [p]Added all the paintings in Luna's house[/p]
  • [p]Added a new rare enemy in the chateau (Hueman)[/p]
  • [p]Confuse element now deals a minimum of 25% damage instead of 0% damage[/p]
  • [p]Buffed the Fiery Customer[/p]
  • [p]Minor buffs to early game enemies[/p]
  • [p]Improved random encounter diversity in the chateau[/p]
  • [p]Increased random encounter rate in the left area of the chateau[/p]
  • [p]Improved the TV moveset[/p]
  • [p]Improved the Generic Hero moveset[/p]
  • [p]Made the dirt path asset a bit lighter[/p]
  • [p]Made it more apparent when the Slime Emerald is inactive[/p]
  • [p]Slightly altered Norman's stats progression with leveling up (final total stats is slightly higher)[/p]
  • [p]Updated Game Over screen[/p]
  • [p]Smoking variant in Endings now happens if Cigarettes have been used in battle instead of if they're held in the inventory[/p]
[p][/p][h2]Professor Frippel's Special Invention Show 1.0.1[/h2]
  • [p]Added a description to Frippel's bathtub[/p]
  • [p]Buffed the Soldering Iron weapon[/p]
  • [p]Improved monkey sounds[/p]
  • [p]Lowered the chance of Tall Manchego transforming[/p]
  • [p]Adjusted the position of most monsters in battle screens[/p]
  • [p]Fixed some dialogue[/p]
[p][/p][h2]Miodesopsia 1.0.1[/h2]
  • [p]Improved Ending 7[/p]
  • [p]Minor Charset improvements[/p]
  • [p]Minor Improvements in the Tutorial map[/p]
[p][/p][p][/p][hr][/hr][p][/p][p]Previously, we had updated the launcher to have some updated Miodesopsia and Norman Jones sprites, and fixed a bug with the Running game "Imprisoned for Time".[/p]

AsRPG Collection: Out NOW! Thank you for your support

[p][/p][p][/p][p][/p][p]It started with Miodesopsia 7 years ago, Professor Frippel's Special invention a year after, and Norman Jones last Febraury.[/p][p]Today, we are releasing the collection which takes all three of these games and showcases them in their fully revamped forms.[/p][p][/p][p]Here is our newest cinematic trailer to celebrate the release:[/p][p][/p][previewyoutube][/previewyoutube][p]
Enjoy, and let's look forward to the FUTURE together![/p][p][/p][p]You can check out more of our projects via our website[/p][p]https://zeropoint.games/[/p][p][/p][p][/p]

ONLY A FEW MORE DAYS UNTIL THE AsRPG Collection DROPS! + Pax & Waypoints Events

[p][/p][previewyoutube][/previewyoutube][p]This incredible journey has finally come to an end...[/p][p]or is it just the beginning?[/p][p][/p][p]The AsRPG Collection, featuring 3 RPGMaker2003 games (Norman Jones, Professor Frippel & Miodesopsia), will be dropping September 26th![/p][p]
Furthermore, I would like to officially announce that the AsRPG Collection will be receiving support and updates for some time after release, so please let us know of any bugs or issues you find.[/p][p][/p][p]The first updates, 1.0.1 for all 3 games, is scheduled to drop a week or 2 after release.[/p][p][/p][p][/p][hr][/hr][p][/p][p]Now, for something different![/p][p][/p][p]AsRPG Collection and Zero Point Games will be at Waypoint Constellations, an event in Sydney NSW (Australia) - Tue, 14 Oct.[/p][p]To know more and get your FREE tickets, Click Here.[/p][p][/p][p][/p][p]Zero Point Games will also be at PAX AUS 2025[/p][p][/p][p]We will be presenting Zero Point Survivor together with our UNSW colleagues.[/p][p][/p][p][/p][hr][/hr][p][/p][p]Hope to see you soon![/p][p][/p][p][/p]