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Loafing Town Full Version FAQ

[p]Hello townspeople, I'm GoblinZz![/p][p][/p][p]Loafing Town launches on November 7th at 2:00 PM (UTC+8)![/p][p][/p][p]Before release, let me answer some of your most common questions.[/p][p][/p][h2]1. Version Information[/h2][p][/p][h3]Q: What's the difference between the full version and the demo?[/h3][p]A: The full version contains over 5x the content of the demo, including nearly double the number of heroes, 30+ new monsters, 30+ decorations, and 300 Chaos stages. We've also added many new gameplay features, such as four types of random events and crystal egg protection. There's tons to collect and explore—you can play for a very long time![/p][p][/p][h3]Q: Will the demo be shut down?[/h3][p]A: Yes, the demo will close when the full version launches. Only the full version will be available to play afterward.[/p][p][/p][h3]Q: What is the Support the Developer Pack?[/h3][p]A: If you'd like to fuel GoblinZz's game development passion, this pack is the perfect choice! It includes an Ancient Altar skin that you can swap in the settings. [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][h2]2. Save File Transfer[/h2][p][/p][h3]Q: Will the full version carry over my demo save file?[/h3][p]A: We've looked into this carefully, but because the full version has changed so much—from core systems to content and balance—transferring old saves would lead to all sorts of issues. We totally get it if you've sunk 200 or even 300 hours into the demo; it's tough to say goodbye. But rest assured: the full version will open up a whole new world for you to enjoy![/p][p][/p][p][/p][h2]3. Common Gameplay Questions[/h2][p][/p][h3]Q: Why isn't the game transparent? The background is black instead.[/h3][p]A: This is a very common issue with desktop idle games. Different situations require different solutions, all of which are detailed in the pinned community post: [/p][p]https://steamcommunity.com/app/3625210/discussions/0/597409652103204061/[/p][p][/p][h3]Q: How could I switch to floating Window Mode?[/h3][p]A: Please press F3 or check Window Mode in the settings to switch to a small window that won't take up your taskbar. To adjust its position, press F2 to activate the movement handle—you can then drag it anywhere on your screen.[/p][p][/p][h3]Q: Can I move the main menu? It's blocking important info on my screen.[/h3][p]A: Absolutely, the main menu is super flexible—it can move and even tuck away! Just click that snazzy purple ribbon left of the currency bar to hide the buttons. Want to reposition? Grab and drag the ribbon up or down for the perfect spot.[/p][p][/p][p][/p][p][/p][h3]Q: How do I recruit new heroes?[/h3][p]A: There are two main ways to beef up your hero squad:[/p]
  1. [p]Click the Altar and select the third button in the pop-up menu to recruit heroes. However, this only gives you the 4 basic hero types.[/p]
  2. [p]Once the Altar reaches level 2, the Sacrifice Ritual UNLOCKED! Drag two heroes into the altar to synthesize them—a new hero will be born based on their combined genes! This method greatly boosts your town's combat power. In this world, sacrifice is definitely not a bad thing~[/p]
[p][/p][h3]Q: How do I earn gold coins?[/h3][p]A: Heroes automatically fight monsters to defend your town, earning experience and gold. When their pockets are full, they'll return home to store it. You can then collect taxes from their houses! There are other ways to earn gold too—explore and discover them yourself![/p][p][/p][h3]Q: How do I earn Glory Coins (Red Coins)?[/h3][p]A: Glory Coins are a vital resource (used to expand hero population and level caps).[/p][p]There are two ways to obtain them:[/p]
  1. [p]When your Chaos meter fills up (by defeating small monsters), you can summon Dark Lord. Defeat Dark Lord and Glory Coins will drop in front of the Altar.[/p]
  2. [p]See that sneaky little guy lurking around your town? Knock him out, try picking him up and shaking him—plenty of Glory might just fall out of his pockets![/p]

Loafing Town is NOW LIVE!!

[p]Hello townspeople 👋,[/p][p][/p][p]This is GoblinZz again![/p][p][/p][p]After months of preparation, Loafing Town is officially launching on November 7th at 2:00 PM CST (UTC+8)! 🚀🎉[/p][p]Thank you for your unwavering support and patience![/p][p][/p][p][/p][p][/p][p][/p][h3]What's New in the FULL Version?[/h3][p]Welcome back to this tiny little desktop town—[/p][p]Here, you play as a deity, overseeing your grind-hard heroes, and occasionally...loafing around.[/p][p]Full version explodes with over 5-times demo content![/p][p][/p][h3]NEW Content Overview: 👾[/h3]
  • [p]Heroes: Nearly doubled in number, with brand-new hero classes[/p]
  • [p]Hero Development: Two additional rarity tiers added, with max level raised to 50 ⬆️[/p]
  • [p]Monster System: 30+ new monsters, multiple fresh bosses, and exciting new mechanics[/p]
  • [p]Buildings & Decorations: 30+ new decorative structures to make your town stronger and more vibrant[/p]
  • [p]Special Abilities: Cast powerful spells (fire, tornadoes, meteors, and more) plus various interactive decoration features 🔥🌪️[/p]
  • [p]Random Events: Unlock diverse events and dynamic weather changes as you upgrade the altar[/p]
  • [p]3-Trait Heroes: Fully unlocked hero synthesis system, enabling access to elite high-tier classes 🧬[/p]
  • [p]Achievement System: 70+ Steam achievements and hidden challenges to discover [/p]
  • [p]Custom Squads: Mix and match decorations and heroes to build your own unique team for battling the Demon King ⚔️[/p]
  • [p]Easter Eggs: Plenty of secrets hidden throughout—find them all! 🥚[/p][p][/p]
[h3]About the Demo 📝[/h3][p]The demo was removed on November 7th at 2:00 PM CST (coinciding with the full release).[/p][p]Progress from the demo will NOT transfer to the full version—[/p][p]But don't worry, the full version offers a much richer and more enjoyable experience![/p][p][/p][h3]Stability & Ongoing Support 🛠️[/h3][p]Post-launch, we'll be rolling out continuous hotfixes to ensure the smoothest experience possible.[/p][p]Please share your feedback on the Steam Discussion Board or in our Official Communities :Discord —I'll be monitoring closely and responding to your input right away![/p][p][/p][h3]Thank You for Your Support! 🙏[/h3][p]Every milestone in Loafing Town's journey has been made possible by your companionship and encouragement. [/p][p][/p][p]May Loafing Town bring a little charm, a bit of relaxation, and a touch of happiness to the corner of your screen![/p]

V0.4.0 Update Notice.

[h3]I. New Features and Optimizations[/h3]
  • [p]Character Panel Optimization: The character panel now displays corresponding ability icons for enhanced clarity.[/p]
  • [p]Material Drops Added: Monsters now drop materials that can be used for crafting and upgrading accessories.[/p]
  • [p]Materials Page Added: A new page allows viewing material quantities and includes a material selling function.[/p]
  • [p]Accessory System Adjustment: Acquiring and upgrading accessories now requires both blueprints and materials dropped by monsters.[/p]
[h3]II. Demo Content Updates[/h3]
  • [p]Added 2 new monster types and 2 new accessories.[/p]
  • [p]Altar level cap raised by 2 levels.[/p]
  • [p]Maximum buildable houses increased by 1.[/p]
  • [p]Unlocked the Monument Upgrade function.[/p]
  • [p]The maximum number of challengeable Chaos levels increased by 10.[/p]
[h3]III. Balance Adjustments[/h3]
  • [p]Optimized numerical balance for heroes and monsters to improve gameplay.[/p]
  • [p]Increased gold storage capacity for level 3 houses.[/p]
[h3]IV. Other Fixes[/h3]
  • [p]Poison Effect Optimization: Poison damage numbers are now displayed in purple font for better visibility.[/p]
  • [p]Damage Number Display Optimization: Damage numbers are more spread out for clearer visual effects.[/p]
  • [p]Projectile Damage Adjustment: Damage decreases sequentially, with the closest projectile dealing the highest damage.[/p]
  • [p]Interface Optimization: Adjusted the position of secondary confirmation pop-ups to be more noticeable.[/p]
  • [p]Convenience Improvement: The positions of the "Sun Button" and "Snap Menu" are now saved and retained upon re-entering the game.[/p]
[h3]Bug Fixes:[/h3]
  • [p]Fixed an issue where heroes disappeared if the game was closed during summoning.[/p]
  • [p]Fixed an issue where heroes became stuck and immobile after transitioning from a frozen state.[/p]
[p]Note: Upon launching the game, Demo 0.3.5 save files will automatically upgrade to version 0.4.0. This upgrade is irreversible. Please back up your save files if you wish to retain them.[/p]

V0.3.5 Update Notice.

[h3]Bug Fixes[/h3]
  • [p]Fixed an issue where a defeated Monster interrupted the Hero’s attack animation—battles are now smoother.[/p]
  • [p]Corrected the gold icon display error during Moon Notification (Quick Hide) mode.[/p]
  • [p]Fixed a bug where an empty dialogue box appeared at the Altar after switching to the Sun Button in Quick Hide mode.[/p]
  • [p]Resolved a bug allowing Monster summoning during the Boss phase—now summoning is disabled during Boss fights.[/p]
[h3]New Optimizations[/h3]
  • [p]Sun/Moon Button (Quick Hide): Now auto-adjusts size based on game resolution.[/p]
  • [p]The upgrade button of Decor becomes unclickable at max level, keeping the interface clean.[/p]
  • [p]Sacrificing a Rare Hero (i.e., a shiny card in the Hero Collection) boosts the chance of hatching a Rare Hero from the egg.[/p]
  • [p]Eggs with multiple genes (the four icons below age in the Hero info panel) now have a lower chance of hatching single-gene Heroes.[/p]
  • [p]The Altar now has a rare chance to summon UR Heroes.[/p]
  • [p]Healing clicks for Heroes increased to a max of 10 per second (up from 2), with adjusted healing amounts and improved Healing Tree efficiency.[/p]

Loafing Town Demo is released!

[p]Hey there! The Loafing Town demo is out now, and we’re super excited for you to jump in and give it a spin! If you run into any hiccups or have cool ideas to make the game even better, leave a message in our Steam Community or e-mail us.[/p][p][/p]