V0.4.0 Update Notice.
[h3]I. New Features and Optimizations[/h3]
- [p]Character Panel Optimization: The character panel now displays corresponding ability icons for enhanced clarity.[/p]
- [p]Material Drops Added: Monsters now drop materials that can be used for crafting and upgrading accessories.[/p]
- [p]Materials Page Added: A new page allows viewing material quantities and includes a material selling function.[/p]
- [p]Accessory System Adjustment: Acquiring and upgrading accessories now requires both blueprints and materials dropped by monsters.[/p]
- [p]Added 2 new monster types and 2 new accessories.[/p]
- [p]Altar level cap raised by 2 levels.[/p]
- [p]Maximum buildable houses increased by 1.[/p]
- [p]Unlocked the Monument Upgrade function.[/p]
- [p]The maximum number of challengeable Chaos levels increased by 10.[/p]
- [p]Optimized numerical balance for heroes and monsters to improve gameplay.[/p]
- [p]Increased gold storage capacity for level 3 houses.[/p]
- [p]Poison Effect Optimization: Poison damage numbers are now displayed in purple font for better visibility.[/p]
- [p]Damage Number Display Optimization: Damage numbers are more spread out for clearer visual effects.[/p]
- [p]Projectile Damage Adjustment: Damage decreases sequentially, with the closest projectile dealing the highest damage.[/p]
- [p]Interface Optimization: Adjusted the position of secondary confirmation pop-ups to be more noticeable.[/p]
- [p]Convenience Improvement: The positions of the "Sun Button" and "Snap Menu" are now saved and retained upon re-entering the game.[/p]
- [p]Fixed an issue where heroes disappeared if the game was closed during summoning.[/p]
- [p]Fixed an issue where heroes became stuck and immobile after transitioning from a frozen state.[/p]