1. Software Inc.
  2. News
  3. Patch notes for Alpha 11.7.36 (Testing branch)

Patch notes for Alpha 11.7.36 (Testing branch)

Changes
  • Made it easier to create and save styles on the fly using the style panel
  • Ability to filter selection directly in style panel
  • Added RGB PC in 2015 and moved Holo PC to 2030
  • You can now enable code mods from the Mod window in the main menu
  • Improved position of computers and computer peripherals


Fixes
  • Fixed build mode shortcuts being obscured by style panel
  • Fixed specialization 2 and 3 project management settings being reset when leader quits or changes to leader with lower specializations
  • Fixed framework option being reset when starting new project management task
  • You can no longer drag a column to be completely invisible, never to be seen again
  • Fixed replacing furniture not resetting color
  • Fixed bug where very bright lights could end up becoming black holes instead
  • Added self correcting code to save system ID assignment


Graphics
  • New subway model
  • New helicopter model
  • New Holo Computer
  • New RGB Computer
  • New Mini fridge
  • New Fridge


[h2]Alpha 11.7.37 and Alpha 11.7.38 fixes save corruption bug[/h2]

[h2]Alpha 11.7.39[/h2]
Fixes
  • Fixed game breaking with modded furniture that inherits from furniture with look points, with none defined
  • Fixed shortcuts not sticking around when switching between furniture to build
  • Fixed style panel showing black furniture after replacement
  • Further save game stability fixes (No fix for corrupted saves from Alpha 11.7.36, sorry)
  • Fixed issue where non rounded number window sizes and positions would cause Unity to recalculate layouts every frame resulting in low FPS
  • Optimized performance of lists by disabling elements that are not visible horizontally