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Patch notes for Beta 1.1.13 (Unstable branch)

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Patch notes for Beta 1.1.13
Changes
  • Upgraded from Unity 2017 to Unity 2018
  • Reduced impact of low creativity score for easy and medium difficulty
  • Project managers can now schedule updates
  • Subscription-based toggle is retained when clicking Make sequel from releases window
  • All errors found in furniture mods is now also displayed in main menu modding window
  • Added ability to pick lead designer specialization in new game menu
  • Added creativity estimation to design document window


Fixes
  • Product and component printers will no longer work in rented maps when the rooms they are in has not been rented
  • Fixed employees working bugs in update tasks being counted in such a way that player was not getting warning about missing specializations
  • Fixed fire inspectors requiring alarms and sprinklers in outdoor areas
  • Fixed how speed of update task is calculated
  • Fixed project management cancelling support work before any sales had been made
  • Fix for employees getting stuck waiting for an elevator until reload
  • Game will no longer load build and navigation boundaries that are defined in clockwise order in modded furniture


Patch notes for Beta 1.1.12
Changes
  • Added P-key to report screenshot and added screenshot preview to feedback window
  • Game no longer freezes on launch while loading steam workshop mods
  • Added window to visualize who is working on what for development tasks
  • Staff will now ignore which rooms they are assigned to when looking for a couch to loiter on


Fixes
  • Fixed receiving money for wind turbines when moving from rural plot, when they haven't been purchased yet
  • Fixed unlocking new furniture not making furniture visible immediately if build mode is active


Patch notes for Beta 1.1.11
Changes
  • Made lead designers with the private office demand prioritize rooms with only 1 PC, if they haven't been assigned to any (Finding a PC is still FCFS)
  • Made right click to drag compatible with all tools that use right click to cancel
  • Separated subscription based, software, hardware and add-on income in finance window
  • Added tooltip to finance window about not being able to use interest from bonds until withdrawn
  • Lead designer private office demand is now only breached if another employee in the room is also sitting at a computer


Fixes
  • Fixed lead designers having experience with software types that are not out yet
  • Fixed new task priotization algorithm for HR hiring and education ignoring player chosen specialization filter
  • Fixed changing the wrong team color if the team list is sorted by color
  • Fixed game breaking when publisher would try to market add-ons during development


Patch notes for Beta 1.1.10
Changes
  • Publishing deals now affect any forced add-ons as well, e.g. joysticks
  • Improved output of furniture editor when saving furniture with no base


Fixes
  • Made the demand breach notification work for founders demanding private offices
  • Fixed dirt paths no longer being visible
  • Fixed game sometimes overestimating active workers on a project causing slowdowns
  • Fixed IPs becoming public domain while a sequel is being developed and cancelling development
  • Fixed getting message about console running out of stock, when it was really a joystick halting sales for it