Patch notes for Beta 1.7.24
Changes
- Added ability to limit how many tasks a team can work on at once
- Fixed outsourced task labels being in other player's language
- Fixed bug that might've prevented updates, price changes and marketing to immediately affect sales
- Multiplayer saves are no longer marked incompatible when the host disconnects, but waits until there's an incompatible change in the simulation (The game already made a backup save, so this should only affect edge cases)
- Fixed multiplayer games from other versions not actually showing up in Steam
- Various stability fixes