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Patch notes for Beta 1.7.24

Changes
  • Added ability to limit how many tasks a team can work on at once
Fixes
  • Fixed outsourced task labels being in other player's language
  • Fixed bug that might've prevented updates, price changes and marketing to immediately affect sales
  • Multiplayer saves are no longer marked incompatible when the host disconnects, but waits until there's an incompatible change in the simulation (The game already made a backup save, so this should only affect edge cases)
  • Fixed multiplayer games from other versions not actually showing up in Steam
  • Various stability fixes