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Software Inc. News

Patch notes for Beta 1.4.6

Patch notes for Beta 1.4.12
Changes
  • Added auto-complete to some of the console command parameters


Fixes
  • Fixed freeware not being taken into account for digital distribution use
  • Growth and take over newspaper articles can now be translated
  • Employees can no longer complain after they have already quit or been fired


Patch notes for Beta 1.4.11
Changes
  • Localizor is now integrated into the language selection menu


Fixes
  • Fixed game breaking when getting hint notification about blocked assembly lines


Beta 1.4.10 Fixes save game window still bugging out if you scroll past corrupted saves

Beta 1.4.9 Fixes save game window bugging out if there are corrupted or no saves present at all

Patch notes for Beta 1.4.8
Changes
  • Complaint notifications wil now be removed for employees who are sick or on vacation
  • Heavily optimized save file window, which should decrease overall load times on computers with a lot of saves
  • Game will now also show grid aligned lengths of a wall when placing it at angles


Fixes
  • Staff will now take assigned rooms into account when deciding where to park
  • Fixed issue where empty elevator could get stuck thinking it was farty inside and not allowing anyone on again


Patch notes for Beta 1.4.7
Fixes
  • Fixed wall removal tool not working since last patch
  • Fixed atrium breaking when splitting it starting and ending on the same wall
  • Employees will no longer complain about benefits getting worse below a certain threshold (Some benefits affect employees differently as they age)


Patch notes for Beta 1.4.6
Changes
  • Added avoidance algorithm to avoid employees clipping into buildings and each other as much


Fixes
  • Fixed employee thumbnails missing beard textures
  • Fixed Big Brain trait being impossible to pick with high creativity in new game menu
  • Adjusted some floating point comparisons to reduce false positive wall intersection and room around room issues
  • Fixed not being able to place a duplicated room such that it is twisted around an existing room
  • Fixed out of stock notification breaking since changing when stock deduction is handled in previous patch

Patch notes for Beta 1.4.3

Beta 1.4.5 fixes project info window

Beta 1.4.4 fixes game breaking when trying to iterate in alpha

Patch notes for Beta 1.4.3
Changes
  • Introduced male pattern baldness
  • Added more coloring options to wind turbine


Fixes
  • Fixed bug that caused all add-on feature multipliers to be wrong, this also resets all factors to 1 for existing projects in save files
  • Optimized despawning of actors in-game to reduce "tearing down" time
  • Fixed undoing cloning room on top of existing not undoing style change
  • Fixed not being able to make tasks show up when loading save if they were all filtered out to begin with
  • Product stock is now deducted later in sales calculation so scripts can kick in beforehand, to fix Digital exclusive music feature

Brand new character model out now!

Software Inc. has now been through 6 character model iterations over 8 years, and the final version has gained a mouth, some sclera, pretty patterns and 44 things to change about the face!


Future plans

The immediate future of Software Inc. includes a campaign system, to introduce new players to all the mechanics at a steady pace, and an upgrade of the building materials. After that I'll be brainstorming a random event system, before focusing on getting Software Inc. ready for final release.

Patch notes for Beta 1.4.1
Changes
  • Character model has been completely overhauled
  • A bunch of new clothing items and hairstyles have been added
  • Faces now have 44 shape parameters that can be changed by pulling the face directly
  • Characters can now have different body types
  • Most clothing items can now have patterns


Fixes
  • Fixed bug that could cause the game to break when using translations (E.g. German from Localizor)


Beta 1.4.2 Fixes game breaking when changing eyebrow color with no hair

Patch notes for Beta 1.3.20

Changes
  • Added Friend maker trait and changed some traits in personality graph
  • Best friends now reduce social decay for the rest of day after any interaction
  • Added ability to see which products are using a framework
  • Framework now shows up under tools in product detail window and amount paid is recorded


Fixes
  • Fixed employees not prioritizing assigned seats over unassigned seats for eating, loitering and meetings
  • Fixed employees still being censored if their bathroom visit was interrupted
  • Fixed code pie chart in design document being wrong for system if project had OSs selected
  • Fixed cases where the list of features in a project or framework would be cut off at the end
  • Fixed some optimization issues caused by guests with deals and a large amount of furniture

Patch notes for Beta 1.3.18

Patch notes for Beta 1.3.19

Fixes bug from 1.3.18 that broke design progress updates in UI

Patch notes for Beta 1.3.18
Changes
  • Added button to apply market analysis results to product market targeting
  • Design tasks with mandatory lead designer will now wait for them if they are too far behind on progress in iteration 1
  • Some columns can now be searched using an input field
  • Rebalanced friendship effect on mood from losing team members
  • It now takes twice as long to go from friends to best friends
Fixes
  • Fixed game breaking in some cases when toggling watch trait in character creation menu
  • Fixed name being randomized in character creation menu when loading saved character