Update 015 - Small details, big impact
[p]A little than a month away for the release. We are nervous and excited! But that doesn't mean we are sitting still. Quite the opposite.[/p][p]Hall of Fame:[/p]
[/p][p]Game improvements[/p]
- [p]We've added the Debut-, and our initial demo launch leaderboards in the hall of fame. These top scores are now forever.[/p]
- [p]Added a new achievement![/p]
- [p]Fixed issue where exploded bricks were not correctly aligned.[/p]
- [p]Removed slow powerups in level 23[/p]
- [p]Fixed issue where not all bricks had to be destroyed on level 24[/p]
- [p]Endless mode is now correctly unlocked on level 15[/p]
- [p]Fixed issue where you could move your paddle into the walls[/p]
- [p]Improved overall performance (light & memory improvements)[/p]
- [p]We finished all levels![/p]
- [p]'Boss brick' now has a dead animation and sound[/p]
- [p]Tuned all sounds to normal volumes[/p]
- [p]Added more visual clues for the jungle theme portals[/p]
- [p]We have added more sound tracks to different parts of the game[/p]
- [p]Did a little rework on the welcome/splash screen (removed light artifacts, removed italic font)[/p]
- [p]Added more particles & sounds for level complete and highscores![/p]
- [p]Ice bricks & Walls now have sound when ball collides.[/p]
- [p]Gave the teleport some love.[/p]
- [p]Added a new powerup: Fast ball[/p]
- [p]Removed collision on some pickups[/p]
- [p]Spawned balls now always shoot automaticly[/p]