LAST FRONT โ RoadMap to Early Access!
[hr][/hr][h2]๐๏ธ Project RoadMap[/h2][p]The development of the game continues, and many major updates and improvements are ahead!
Here are the main directions I am currently working on ๐[/p][h3]โ๏ธ Content and Factions[/h3]
Thank you to everyone supporting the project ๐[/p][hr][/hr][p]๐ฌ All dates are approximate โ the project is developed by a single person, and the main goal is quality and stability.[/p][p]๐ Check out the full RoadMap below and stay tuned for updates โ thereโs a lot of exciting content ahead![/p][p]
[/p][hr][/hr][h2]RoadMap Last Front[/h2][p]Demo Update (October โ November 2025)
๐น AI Improvement: working on attack, defense, and decision-making logic.
๐น Crash fixes and stability optimization.
๐น Adding a superweapon for the Russia faction: โPerimeterโ or โDead Handโ system.
๐น Turkish localization โ due to high player activity from Turkey.
๐น New 3-player map with unique style and carefully balanced gameplay.
๐น Technology tree expansion: new upgrades for units, buildings, and generals.[/p][hr][/hr][h2]New Faction: USA (December โ January 2026)[/h2][p]๐น Developing a unique set of USA buildings and units.
๐น Creating a new technology tree.
๐น New American-style map.
๐น Recording a faction showcase (units, buildings, abilities).[/p][hr][/hr][h2]Closed Beta Test: USA (December โ January 2026)[/h2][p]๐น Testing the USA faction and its balance.
๐น Adjusting units.
๐น Fixing bugs discovered during the CBT.
๐ Duration: about 3 days.[/p][hr][/hr][h2]New Faction: RVI (February โ March 2026)[/h2][p]RVI (Radical Voice Initiative) โ a terrorist organization from the Middle East.
๐น New map styled for the faction.
๐น Building models, unit models, and a custom technology tree.
๐น Recording a faction showcase and demonstrating unique mechanics.[/p][hr][/hr][h2]Closed Beta Test: RVI (February โ March 2026)[/h2][p]๐น Testing the new faction and its balance.
๐น Fixing bugs and refining game mechanics.
๐ Duration: about 3 days.[/p][hr][/hr][h2]ADD NEW GENERALS (March โ April 2026)[/h2][p]Adding specializations for each faction.[/p][p]๐น For the Russia faction: example โ Strategic Rocket Forces General, focused on missile troops.
๐น For the USA faction: example โ Air Force General, focused on air superiority.
๐น For the RVI faction: example โ Chemical & Biological Attacks General, focused on toxins and poisoning.
๐น Adding multiple maps linked to each general.
๐น Closed testing of generals and balance adjustments before release.[/p][hr][/hr][h2]Early Access (2026)[/h2][p]After balancing all generals and adding new maps, the game will enter early access.
Everyone will be able to purchase Last Front and play without restrictions, following its development together with the community.[/p][hr][/hr][h2]Acknowledgements[/h2]
Here are the main directions I am currently working on ๐[/p][h3]โ๏ธ Content and Factions[/h3]
- [p]Adding new factions: USA and RVI[/p]
- [p]Introducing Generals and specializations unique to each side[/p]
- [p]New game maps[/p]
- [p]Expansion of the technology tree[/p]
- [p]Adding and testing multiplayer[/p]
- [p]Improving AI, balance, and stability[/p]
- [p]Refining and polishing all game mechanics[/p]
Thank you to everyone supporting the project ๐[/p][hr][/hr][p]๐ฌ All dates are approximate โ the project is developed by a single person, and the main goal is quality and stability.[/p][p]๐ Check out the full RoadMap below and stay tuned for updates โ thereโs a lot of exciting content ahead![/p][p]
๐น AI Improvement: working on attack, defense, and decision-making logic.
๐น Crash fixes and stability optimization.
๐น Adding a superweapon for the Russia faction: โPerimeterโ or โDead Handโ system.
๐น Turkish localization โ due to high player activity from Turkey.
๐น New 3-player map with unique style and carefully balanced gameplay.
๐น Technology tree expansion: new upgrades for units, buildings, and generals.[/p][hr][/hr][h2]New Faction: USA (December โ January 2026)[/h2][p]๐น Developing a unique set of USA buildings and units.
๐น Creating a new technology tree.
๐น New American-style map.
๐น Recording a faction showcase (units, buildings, abilities).[/p][hr][/hr][h2]Closed Beta Test: USA (December โ January 2026)[/h2][p]๐น Testing the USA faction and its balance.
๐น Adjusting units.
๐น Fixing bugs discovered during the CBT.
๐ Duration: about 3 days.[/p][hr][/hr][h2]New Faction: RVI (February โ March 2026)[/h2][p]RVI (Radical Voice Initiative) โ a terrorist organization from the Middle East.
๐น New map styled for the faction.
๐น Building models, unit models, and a custom technology tree.
๐น Recording a faction showcase and demonstrating unique mechanics.[/p][hr][/hr][h2]Closed Beta Test: RVI (February โ March 2026)[/h2][p]๐น Testing the new faction and its balance.
๐น Fixing bugs and refining game mechanics.
๐ Duration: about 3 days.[/p][hr][/hr][h2]ADD NEW GENERALS (March โ April 2026)[/h2][p]Adding specializations for each faction.[/p][p]๐น For the Russia faction: example โ Strategic Rocket Forces General, focused on missile troops.
๐น For the USA faction: example โ Air Force General, focused on air superiority.
๐น For the RVI faction: example โ Chemical & Biological Attacks General, focused on toxins and poisoning.
๐น Adding multiple maps linked to each general.
๐น Closed testing of generals and balance adjustments before release.[/p][hr][/hr][h2]Early Access (2026)[/h2][p]After balancing all generals and adding new maps, the game will enter early access.
Everyone will be able to purchase Last Front and play without restrictions, following its development together with the community.[/p][hr][/hr][h2]Acknowledgements[/h2]
[p]I am deeply grateful to everyone who leaves both positive and negative feedback.[p][/p]
Any feedback helps me move forward and make Last Front better.[/p]