1. Caverns And Dryads
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  3. What I'm working on and progress

What I'm working on and progress

[p]Hi adventurers! :)[/p][p]I've been working hard all the week and the weekend on the game. This is a post to let you know what is being done and how is it going. No public release yet for you, because I still have work to do.[/p][p][/p][p]Basically I had to do a lot of coding to make all the features in chapters work seamlessly. But now:
[/p]
  • [p] You will be able to fight a BOSS MONSTER.[/p]
  • [p]You will find secondary quests and chapters that play upon some events or places.[/p]
  • [p]I will be able to add lots of content after this, in the shape of one-time and replayable quests[/p]
  • [p]New weapons will appear in these chapters, and a new armor.[/p]
  • [p]Characters develop a bit more, both on the story and game.[/p]
  • [p]You will be able to raise stats in the chapters added.[/p]
  • [p]You can find and equip weapons and armor in loot of chapters. For example, in this one you can get some useful stuff that the Purple King will give you to embark in your quest.[/p]
  • [p]Special sound effects will play at some points of the chapters.[/p]
[p]And why is it not yet ready? Because I am now working on the artistic part: images and story writing. As soon as I finish it, I'll test a while, and then make the update. It may take me this week or maybe a little more. [/p][p]But just wanted to tell you that I'm working on it! Stay tuned![/p][p]By the way... go explore and try to get as many potions or good weapons you find, as maybe you will need it to defeat the tremendous beast you will have to face ;)[/p][p][/p][p]SOME OF THE CHANGES FOR NEXT RELEASE :[/p][p]---------------------------------------------------[/p][p]- Change on quest display: you can have a main quest and a secondary quest. You can abandon some secondary ones at any moment (except core stories that need to be done). The main one has to do with the story of the game.[/p][p]- Internal changes on Quest and Chapters to have more features.[/p][p]- Engine for dealing with different kinds of chapters and quests.[/p][p]- Added mechanism for multiple reward/punishment depending on the actions chosen in a chapter.[/p][p]- Added mechanism for checking stats, relationship and status from the player to influence the chapters.[/p][p]- Modified the mechanism for combat in a story so it introduces the monster as usual.[/p][p]- Added mechanism to send to different endings if combat or other actions are victory or failure.[/p][p]- Now weapons and armors can be found (and equipped) on loot screens.[/p][p]- Fixed: giving money for guards' fine on cities didn't work.[/p][p]- Several bug fixes.[/p][p]- Added possibility of having sound effects inside chapters, in addition to music.[/p][p]- Different combat music for chapters, in addition to the usual for normal fights, and another one for boss monster.[/p][p]- Added sound for titan-type boss monster.[/p][p]- Rebuild many parts of the chapters engine for adding many features and robustness.[/p][p]- Shake effect on boss monster images, fade from red to color in other monsters.[/p][p][/p]