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The Count of Monte Clicker News

1.15 More fixes for Upgrades Panel disappearing bug.

[p]Apologies to anyone that was affected by upgrades/UI disappearing when scrolling the upgrade panel in chapter 2/4. [/p][p][/p][p]This patch has a few more fixes that should prevent the problem from occurring. If not, please let me know! [/p][p][/p][p]Cheers,[/p][p]Adam[/p]

1.14 Fix for disappearing upgrades and small balance changes

[p]WHAT'S NEW??[/p][p][/p][h3]BUG FIX[/h3]
  • [p]Made a few changes to prevent upgrades from disappearing in chapter 2/4. I wasn't able to reproduce this one but I am confident that it is resolved. Please let me know if it's still happening. [/p]
[h3]BALANCE[/h3]
  • [p]'Motive', 'Fernand the Userper' and 'Villefort the coward' upgrades: Reduced the maximum level cap and increased the strength of each level. [/p]
  • [p]Reduced the base iron costs for 'Learning Mindset', 'Brooding' and 'Axes Akimbo' upgrades. [/p]
  • [p]Reduced cost scaling for 'Self-loading Musket'.[/p]
[p][/p][p]Thanks for playing!! And a huge thank you to everyone who sent in bug reports!![/p][p][/p][p]-Adam[/p][p][/p]

1.13 Bug fix and balance patch

[p]WHAT's NEW??[/p][p][/p][h3]BUG FIXES[/h3]
  • [p]Fixed a bug that could cause upgrades to disappear in chapter 2 and 4.[/p]
  • [p]Made changes to stop clicks going through windows [/p]
  • [p]'Depth of character' personality trait no longer resets itself.[/p]
  • [p]Made a fix to stop musket balls hanging around. (I had trouble reproducing this one. lmk if it's still happening)[/p]
  • [p]Made the options menu available during Chapter 3. [/p]
  • [p]Removed the 'heavy shot' skill that shouldn't have been appearing.[/p]
  • [p]'Weak Points' skill no longer upgrades twice. [/p]
  • [p]Fixed 'return to cell' in chapter 4.[/p]
  • [p]Fixed a bug where the achievement for escaping was only granted after finished chapter 3. [/p]
  • [p]Fixed a text bug on the mirror and made additional mirror VFX visible.[/p][p][/p]
[h3]BALANCE[/h3]
  • [p]Showmanship now affects battle-axe rotation speed as described. [/p]
  • [p]Lowered the cost of some skills later in chapter 2, lowered the cost of all skills in chapter 4.[/p]
  • [p]Raised 'Mouse Empathy' cap to 16 from 10. [/p]
[p][/p][p]Massive thanks to everyone who reported issues! I appreciate it a lot. [/p][p][/p][p]Thank you for playing!![/p][p][/p][p]-Adam[/p]

Game Launch!

[p]Hi everyone![/p][p][/p][p]I'm very excited and proud to announce that 'The Count of Monte Clicker' is now available on Steam. [/p][p][/p][p]For discussions questions and bugs, check out the steam community forums or Join the Count of Monte Clicker Discord. [/p][p][/p][p]If you run into any issues, please let me know! I'll fix them asap.[/p][p][/p][p]Thanks for playing![/p][p]Adam[/p]