Demo Update + Patch Notes
[p]Hello, traders![/p][p][/p][p]Firstly, thank you so much to all of you have been playing the demo, added the game to your wishlist, streaming, making content and talking about our game. It means a TON to a smaller team like ours and I can't express the joy we've had seeing so many of you really enjoy what we're making.[/p][p][/p][p]With that in mind, we've got a bunch of fixes, rebalances and the like that we've been working on so let's take a look at...[/p][p][/p][h3]Patch Notes[/h3]
- [p]Rebalancing across the demo campaigns.[/p]
- [p]Changes to the loan shark flow. The player's first (and only) loan can now be taken optionally from day 2 of a campaign.[/p]
- [p]An indicator has been added to the player's ID card in the bottom left to show when they've already taken a loan.[/p]
- [p]The big number counter in the top right corner of the trading window will no longer get stuck at higher numbers. [/p]
- [p]We also hope this is the solve for the freezing that some players were experiencing from time to time.[/p]
- [p]The buy button is no longer behaving inconsistently at the start of the trading day.[/p]
- [p]Fixed a bug where the game would break when you earn over Ten Million Credits. Seriously, even we never had a run that good, wild.[/p]
- [p]Fixed a bug where localised languages would say "IMPLEMENTED" for every piece of dialogue. Considering making it a feature.[/p]