Updates: What is next for Roadside Research? (And 150,000 players, wow!)
[p]May this message find your goop plentiful and your store full of humans.[/p][p][/p][p]Hey everyone! What a weekend it has been. [/p][p][/p][p]I am happy to report that over 150,000 people have played Roadside Research right here on Steam, and the reviews have been delightful to read. So thank you, from the bottom of our hearts for being part of this Early Access while we continue developing the game.[/p][p][/p][h2]1. What we have done so far[/h2][p][/p][p]We just recently updated the game with two hotfixes before the weekend. [/p]
- [p]Hotfix 1: Single Player Adjustments[/p]
- [p]Hotfix 2: Customer Satisfaction and Suspicion [/p]
- [p]Not being able to grab stuff as the client[/p]
- [p]Cash register - can't select anything other than 1 cent if not using d-pad[/p]
- [p]Cash register - items despawned by customer[/p]
- [p]Incorrect payment method message after customer got knocked out at cash register[/p]
- [p]Hats, body types, skin color [/p]
- [p]Better mini-game explanations[/p]
- [p]More fixes[/p]
- [p]Deeper fixes and feature tweaks that cannot be done in a hotfix[/p]
- [p]NPC Customer Feedback System: See store stats in the alien screen[/p]
- [p]Quality of Life additions [/p]
- [p]New decorations[/p]
- [p]Gas station auto-filling: looking into this for automation update [/p]
- [p]Cash register automation: looking into this for automation update [/p]
- [p]Saving your custom mask so it is not lost: looking into it[/p]
- [p]Motion sickness: This is due to the game's built-in upscaler, we'll look into a toggle [/p]
- [p]Misc: Selling energy drinks, cat, bigger storage space, enter price with numpad [/p]