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GONE Fishing News

Tegridy (Polish and fixes)

[p]yoo[/p][p]FIxed some bugs n stuff[/p][p][/p][p]Added max immersion to drinking beer[/p][p]Beer buff is now logarithmic instead of linear.[/p][p]Updated/polished the beer texture[/p][p]Updated/polished the cabin texture[/p][p][/p][p]Fixed various bugs with how bait spawns on the canyon and junglemap[/p][p]Fixed a bug where bait would be self deleted when it was not supposed to be[/p][p]Fixed a bug where the fish stealing creature could cause a fatal error a couple seconds after the creature spawned[/p][p]Fixed a bug that could cause the stalker creature to never spawn[/p][p]Fixed a bug where either your emote would not play at all or play the wrong emote[/p][p]Fixed a bug where chopped bait would despawn shortly after being created[/p][p]
Thanks for playing GONE Fishing!!!!!!!
like seriously [/p]

Arctic Map WIP + Optimizations + Achievements + Fixes

[p]YO[/p][p]
For the next week or so there wont be as many updates since me and my brother are working on some major features atm.
Im currently working on the new arctic map and my brother is working on remaking the fishing system from scratch.

For those who want to know more...
The arctic map will be slightly larger than the Jungle map
-It will contain around 10 new species of bait
-15 new fish[/p][p]- new legendary fish[/p][p]- new monsters ofcourse[/p][p]-new tech for traversing the map[/p][p]-floating/moving icebergs[/p][p]-lots of other stuff... im cooking rn [/p][p][/p][p]Fishing system rework... The primary issue with the current fishing system is that the entire system runs on the hosts computer. This causes extra ping and cpu usage on the hosts computer which is a poor expeirence for both the hosts and the client.[/p][p]-There will also be changes to the fishing mechanic itself but that is still very much work in progress[/p][p][/p][h2]PATCH NOTES[/h2]
  • [p]Added an achievement for catching the new mythic fish[/p]
  • [p]Added an achievement for buying the new high tier rod upgrade[/p]
  • [p]Readded the boat back to the jungle map[/p]
  • [p]Reduced cpu overhead by around ~20% [/p]
  • [p]Fixed a bug where playing on the jungle map could cause massive cpu spikes[/p]
  • [p]Optimized how much cpu fish use in order to reduce lag when there are tons of fish
    [/p][p][/p][p][/p]
  • [p]Fixed Dunk not being properly displayed above head.[/p]
  • [p]Fixed bug where ai would get stunk on the tree trunks in the swamp[/p]
  • [p]Fixed a bug where blue gills would reproduce infintelty on the butcher table[/p]
  • [p]Fixed a bug where the Hev (the lake cave monster) would venture out of his cave and kill people without mercy[/p]
  • [p]Fixed an issue where the lighthouse hotspot location would only be accessible via boat[/p]
  • [p]Fixed a bug where the Stalker creature would spawn much to often[/p]
  • [p]FIxed a bug where the grill would appear on but not cook fish[/p]
[p]
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CPU Optimizations + Mythic Fish Catch Rate BOOSTED

[p]yo

I noticed no one has caught the fancy new fish:( This update should help out with that

I spent the last 6-7 hours working on some cpu optimiztions for yall aswell, sadly you won't be able to cook eggs on your cpu anymore... In addition to the things I fixed already, the primary cause for cpu spikes has to do with the fishing system when playing multiplayer, which is now officially under construction (it has to be completely rewritten plz pray for your local dev)
[/p][p]Also if you experienced a "fatal error" crash that should be fixed now aswell

thanks for playing i owe yall big time [/p]

Hotfix

[p]Fixed a bug where certain fish could not be sold or sacrificed[/p][p]Fixed a bug where player move speed would not be reset after swapping off your fishing rod before the bobber hits the water[/p]

Season 2 + Mythic Fish Type + Ultra Powerful Rod + New Monsters/Fishies + MORE

[p][/p]
FRESH OUT OF THE OVEN NEW CONTENT
[h3]As you all know, there are currently two legendary tier fish… well… there is now a new tier of fish to catch. As of this patch, you can now catch a mythic ranked fish. Although I wont spoil the fish itself, I will say that it can only be caught in the ocean.[/h3][p]This new catchable will be seen perusing the ocean every once in a while so keep an eye out for it.[/p][p][/p]
SEASON 2 STARTS NOW ( gonefishing.gg )
[p]We are now in Season 2 of GONE Fishing which means leaderboards are reset! [/p][p]Player Experience and stats are still being saved from last season so do not worry about losing your levels, tournament completions, or challenges![/p][p][/p][p][/p][p][/p][h2]With the introduction of this new tier of fish, there is a new legendary rod purchasable in Jeb's Shop.[/h2]
  • [p]2x Stronger than Tier 7 line[/p]
  • [p]Reels 2x as fast as Tier 7 rod[/p]
[p]
[/p][p][/p][p][/p]
Added Three new Fish
[h2] Tarpon[/h2][p] - Ferocious fishy that gets quite large, salt water only (Line lvl 5 Recommended).[/p][p][/p][h2] Sockeye Salmon[/h2][p] - Basic level fish to help build up some wealth for upgrades and items.[/p][h2] Red Perch[/h2][p] - Small fella found in the ocean.[/p][p][/p][p][/p]
Added Fishing hotspots
  • [p]Each day, a random location will be chosen the be a fishing hotspot.[/p]
  • [p]Fish have reduced pull power by 20%[/p]
  • [p]Fish tire 20% faster if caught in a hotspot[/p]
  • [p]The strike bar is 25% slower for fish caught in a hotspot.[/p]
  • [p]Fish will have a 15% bonus to their weight. This 15% is applied after the perk bonus, totem bonus, and difficulty bonus.[/p]
[p][/p][p]
[/p]
New Creatures & Mechanics
[p][/p][h2]Added Hybrid Creep[/h2]
  • [p]Will sneak up to you and spook the #### out of you[/p]
[p][/p][p][/p][h2]Added a new creature that targets those lazy fishers who like to fish in the same spot[/h2]
  • [p]You will see signs of him if he is not pleased with you[/p]
  • [p]He will try to steal a fish from you but if you have no fish in your inventory to offer he will take you into the depths[/p]
  • [p]Added Journal entry for this guy (press g in game)[/p]
[p][/p][h2]The Revive Mechanic. [/h2]
  • [p]If you die while playing solo but you had previously sacrificed the heart, you will be revived instead of a game over. [/p]
  • [p]If you fail quota and go to sleep the heart will also prevent the monster from grabbing bro out the cabin[/p]
[p][/p][p][/p][p][/p]
CHANGES CHANGES CHANGES
[h3]Addressing Fish Frenzy Large Fish snipe meta[/h3]
  • [p]Made so that a failed hook set will reset the line of the player (Players Keep Bait… For Now)[/p]
  • [p]Max lvl Fish Frenzy Totem now Sets fish bite speed to 75% faster instead of 90%.[/p]
  • [p]Max lvl Fish Frenzy Totem now costs 250 gold instead of 200[/p]
[h3]Slowing Metabolism Totem[/h3]
  • [p]Reduced Quota from 40% to 30% at max level.[/p]
[p][/p][p][/p]
  • [p]Added a Motion sickness option on the esc menu[/p]
  • [p]Remade the Flesh Tunnel Logic so Hopefully it stops being cringe about letting people in now.[/p]
  • [p]Made so legendary fish are now Carried Overhead[/p]
  • [p]Revamped Ocean Waves to be angled towards land and less random. (More realistic I hope) (The changes also Increase performance :) )[/p]
  • [p]Removed the top right XP bar that kept bugging out (im gonna make the xp on the main menu update live instead so you can still track xp.)[/p]
  • [p]Added the stalker creature to the canyon map[/p]
[p][/p][p][/p][p]
[/p][p][/p]
  • [p]Fixed bug that would cause 3 pearls to be spawned when only one was supposed to spawn on loading a save file[/p]
  • [p]Fixed a bug where dying to the stalker as a client could cause you to be unable to move on respawning[/p]
  • [p]Fixed a bug where dying could cause the player to not be added to the list of respawnable players[/p]
  • [p]Fixed a bug where fish would have their rot tick reset on loading a saved game[/p]
  • [p]Fixed a bug where loading a saved game multiple times could cause fishing rods to duplicate and cause serious lag[/p]
  • [p]Fixed several issues with the escape mechanic that could cause clients to be unable to escape the crocs bite[/p]
  • [p]Fixed issue where the trader would collide with fish on the grill on the canyon map
    Fixed a bug with the crabs animation[/p]
  • [p]Fixed bug where the stalker enemy would enter rage mode when passing by tnt on the map not dropped by players[/p]
  • [p]Fixed an issue where players would spawn in the ground[/p]
  • [p]Fixed a bug where the unstuck button might not work for clients[/p]
[p][/p]
Thanks for Playing GONE Fishing!!
[p][/p]