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The Final Update to the DEMO

Here's the final update to the DEMO, based on your bug reports and suggestions. It's meant to wrap up the last few issues reported by players, before we get ready to develop the first real update to the game, which will be included in the demo due to popular demand!

CHANGELOG
  • Reversed have/need counters for crafting recipe material items
  • Fixed bug that stacked perk multipliers in crafted items
  • Added new and better messages when crafting items and perks trigger
  • Items with their price doubled because of the Bartering perk are now labelled "Masterwork"
  • Stolen horses that are tamed no longer count as stolen (your original crime is still witnessed)
  • Fixed loot level-scaling formula for killed animals/monsters
  • Animals that are fed are no longer instantly join your party if they're owned (riding them still counts as a crime, but will add them properly)
  • Rounded numbers in Effect message texts
  • Fixed monsters and animals possibly having slightly higher scaled total attributes than intended for their level


Updates to the DEMO won't be frequent, or are even intended to happen, but major bugs and crashes will be addressed, specially before the Early Access release.

So please keep those bug reports and suggestions coming!