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  3. Hotfix for the Monster Update pt1

Hotfix for the Monster Update pt1

  • Made the Slime do a squelch when walking (CRITICAL BUG FIX)
  • Zombified/Skellyfied bandits may now spawn knocked out, or dead... Which is it!?
  • Unconscious characters now no longer display their label, for the above
  • Added shadows in World Generation for the new Slimes, Zombies and Skeletons!
  • Fixed NPCs incorrectly checking for cover on their detection code
  • Fixed NPCs circling around you excessively
  • Fixed NPC Ask text for Slimes
  • Fixed and improved the attack hitboxes of all Beasts
  • Fixed Beasts' natures not being properly set
  • Fixed Inflict Random Ailment Spell Effect having no sound
  • Fixed some Spell Projectiles not registering hits properly
  • Other minor fixes and adjustments