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FrostBound Demo - Patch-Note #3

[p]Dear Lords,

In preparation of the Steam Next Fest, we've rolled out a major update. We welcome both new and returning players to experience our brand-new Demo![/p][p][/p][h3]Significant Adjustments[/h3]
  1. [p]Summoned monsters no longer take immediate action when entering the battlefield.[/p]
  2. [p]After a game concludes, players will now see a comprehensive overview of their game statistics, including:[/p]
    1. [p]Selected Hero[/p]
    2. [p]Deck Overview[/p]
    3. [p]Buildings Overview[/p]
    4. [p]Runes Overview[/p]
    5. [p]Battles Data[/p][p][/p]
  3. [p]Optimized the description of Hero Fate.[/p]
    1. [p](Note: Cards without ranged attack power will not have their defense reduced due to the effects of Fate.)[/p][p][/p]
[h3]Card Updates[/h3]
  1. [p]Special Provision Squad Effect Change:[/p]
    1. [p]Add buff Exhaust.[/p]
    2. [p]Supply cost 2->1.[/p]
  2. [p]Broken Vow+ Effect Rework:[/p]
    1. [p]Apply -7 Ranged Defend to target -> Apply -8 Ranged Defend to target.[/p]
  3. [p]Good Cause Recorder/Good Cause Recorder+ Effect Change:[/p]
    1. [p]When it enters, Pay 1 Good karma card: Next turn gain +2 Supply / Gain +1 Supply and next turn gain +1 Supply.[/p]
  4. [p]Good Samaritan/Good Samaritan+ Effect Change:[/p]
    1. [p]Supply cost 2->1.[/p]
  5. [p]Good Samaritan Effect Change:[/p]
    1. [p]When it enters: All Cards in the same Column gain +6 Health -> gain +2 Health.[/p]
  6. [p]Guardian/Guardian+ Effect Change:[/p]
    1. [p]Supply cost 1->0.[/p]
  7. [p]Hand of Doom/Hand of Doom+ Effect Rework:[/p]
    1. [p]Choose and Exhaust a Curse Card: gain +2 Supply, apply -3 Ranged Defend to target / apply -8 Ranged Defend to target.[/p]
  8. [p]Corruptionl/Corruption+ Effect Change:[/p]
    1. [p]For each Curse Card in your Deck and Exhaust Pile, apply -1 Ranged Defend to target -> For each Curse Card in your Deck and Exhaust Pile, apply -1 Ranged Defend and -1 Ranged Damage to target.[/p]
  9. [p]Spirit Gold/Spirit Gold+ Effect Rework:[/p]
    1. [p]Spirit Gold On Kill: gain +4 Coin.[/p]
    2. [p]Spirit Gold+ On Kill, Pay 6 Coin: each turn gain +1 Supply.[/p]
  10. [p]Element Absorption/Element Absorption+ Effect Change:[/p]
    1. [p]Damage 3/5 -> 2/4.[/p]
  11. [p]Element Absorption Effect Change:[/p]
    1. [p]On Kill: Draw 2 cards -> Draw 1 card, next turn draw +1 extra card.[/p]
  12. [p]Sword of Pacification Effect Rework:[/p]
    1. [p]0 Supply, 10 Damage.[/p]
    2. [p]If the target's Intention is Ranged Attack, attack 2 more times.[/p]
  13. [p]Fragile Golden Sword Effect Change:[/p]
    1. [p]Add buff Void.[/p]
  14. [p]The Power of the Clockkeeper Effect Change:[/p]
    1. [p]Add buff Void.[/p]
  15. [p]Exile Trade Office Effect Change:[/p]
    1. [p]Change Faction to Ally.[/p]
  16. [p]Anchor of Rebirth Effect Change:[/p]
    1. [p]Change Faction to Ally.[/p]
  17. [p]Monster Card - Caravan Commander Effect Change:[/p]
    1. [p]Whenever you play a card: gain +1 Mana (max 12 -> 15 times per turn).[/p]
    2. [p]If Mana is 4 -> 5 or greater, this card acts once and loses 4 -> 5 Mana.[/p]
  18. [p]Monster Card - Flesh Warehouse Effect Change:[/p]
    1. [p]Health 60 -> 80.[/p]
    2. [p]At the end of your turn -> At the end of the monster's turn: Summon 1 Flesh Golem in the same Column.[/p][p][/p]
[h3]Bug Fixes[/h3]
  1. [p]Fixed the mismatch between the description and actual effect of the "Final Gladiatorial Showdown" event.[/p]
  2. [p]Fixed the inconsistency between the description and effect of the "Steam Catapult" / "Steam Catapult+".[/p]
  3. [p]Fixed the discrepancy between the effect and description of the "Element Absorption+".[/p]
  4. [p]Fixed the issue where the "Death Knell" event could not proceed normally.[/p]
  5. [p]Fixed the issue where the "Archmage" did not appear in the process as intended.[/p]
  6. [p]Fixed text errors in some events.[/p]
  7. [p]Fixed some English text errors.[/p]
[h3]Performance Optimization[/h3]
  1. [p]Added exclusive BGM to certain Calamity battles.[/p]
[p]
As a beta version, we know there are still many issues to discover and resolve. We are incredibly grateful for your support and feedback!
Enjoy the game!

Lyra Studio

P.S. Join our Discord to discuss everything about the game anytime! To stay updated on the latest news, don't forget to follow us on social media:

Discord: https://discord.gg/RrU7ZXxSPX
X / Twitter: https://x.com/lyrastudiogames[/p]