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Lemon Day Post

[p]It's Lemon day!
Got some major back end updates for yall.

-> The shader part is 99% done, I have some work to do on the actual level side of things so it's not an eyesore but it's so close I can taste it!

-> Mel can walk! That's right, he now has a walking animation primed for getting all the multiplayer stuff set up. This also means I've worked out how character selection is gonna go and boy am I hyped to put it in the demo sometime 2026

-> The update doesn't have a release date per say because you know I wanna keep it perfect but I know for a fact it's gonna be early 2026 as there'll be a prolonged window in which I'm not allowed to update the demo or release the full game but there'll be more on that soon.

I've also attached a picture of the new breakroom loading screen for yall to have a nice little sneak peak at how the shader has changed the feel of the game.

If you've played and enjoyed the demo please make sure to Wishlist the full game as it helps spread the word of these beautiful Haunts!
[dynamiclink][/dynamiclink][/p]