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No One Leaves the Field News

Dev Log – July 6: Items in Hand, Demo in Sight

[p][/p][h3]✅ What’s New:[/h3]
  • [p]Inventory & Item Usage:
    Players can now collect and use items like keys, candles, and matches to solve puzzles and unlock areas.[/p]
  • [p]Demo Game Loop Progress:
    The full gameplay loop is almost complete, giving players a complete start-to-finish experience.[/p]
[hr][/hr][h3]🔜 What’s Next:[/h3]
  • [p]Finish the settings menu (controls, audio, and more)[/p]
  • [p]Add more ambient sounds and visual triggers to set the atmosphere[/p]
  • [p]Begin heavy playtesting and polish the experience[/p]
[hr][/hr][p]🎮 Wishlist No One Leaves the Field on Steam:
[/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Thanks for following along—it's almost time to enter the field yourself.[/p][p]#JoinTheSaga[/p]

🕯️ Dev Log – June 29, 2025: Ghosts, Spiders, and New Art

[p]Hi everyone![/p][p]Here’s what we’ve been working on this week in No One Leaves the Field — our first-person horror game set in a cursed wheat field you should never have stepped into...[/p][h3]👻 What’s New[/h3]
  • [p]Ghost Child Guidance – The child spirit now appears to help guide you toward clues… if you're paying attention.[/p]
  • [p]Spider Critters – You may not be alone in the wheat. Something small—and fast—might be scuttling nearby.[/p]
  • [p]Lighting Pass – We’ve updated lighting to build tension and subtly lead you toward key locations.[/p]
  • [p]The Outhouse Arrives – A creepy new structure is now part of the level. Who knows what you'll find inside?[/p]
[h3]🎨 Steam Page Updates[/h3]
  • [p]New screenshots added[/p]
  • [p]Brand new capsule art uploaded
    Take a peek and let us know what you think![/p]
[p]👉 Steam Store Page[/p][hr][/hr][h3]🛠️ Coming Next:[/h3]
  • [p]Continue placing tasks and letters to flesh out the story[/p]
  • [p]Finish wiring up the level states and demo game loop[/p]
  • [p]Begin internal playtesting and polish[/p]
[p]Thanks for following along with development. We’re getting closer to the demo every week—and we can't wait to hear what you think once you step into the field yourself.[/p][p]—Digital Sagas
#JoinTheSaga[/p]

Dev Log – June 22, 2025: Don’t Step in the Wheat

[p][/p][h3]🔧 What’s New[/h3]
  • [p]✅ Tasks and Interactables Added
    The demo now includes more tasks and objects to find and use.[/p]
  • [p]🚪 Door Sounds Implemented
    Doors now creak and close with proper sound effects—small touches that deepen immersion.[/p]
  • [p]🌿 Walking in the Wheat Is Risky
    Moving through the field now slows you down and alerts the scarecrow. Stick to the paths, if you can...[/p]
[hr][/hr][h3]🔜 Coming Soon[/h3]
  • [p]Environmental events to set the mood[/p]
  • [p]More notes, keys, and tasks to uncover[/p]
  • [p]The farmhouse interior will be explorable in the demo[/p]
  • [p]Inventory system and settings menu polish[/p]
[hr][/hr][h3]🛰️ Lost Colony Update[/h3][p]We’ve noticed a recent uptick in wishlists for Lost Colony! While we're focused on No One Leaves the Field, we’re also reviewing Lost Colony’s procedural generation systems for future updates.[/p][hr][/hr][p]🛒 Wishlist No One Leaves the Field
[/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]#HorrorGames #IndieDev #JoinTheSaga #DevLog[/p]

🌾 Dev Log – June 15: A Story Begins

[p][/p][h3]🔧 What’s New[/h3]
  • [p]🎬 Opening Cutscene
    We’ve added an intro sequence that sets the tone for the game—mysterious, quiet, and unsettling.[/p]
  • [p]🔄 Level State System
    The game loop now tracks task progress and updates the environment. As you explore, new story paths and areas will unlock.[/p]
[hr][/hr][h3]🔜 What’s Next[/h3][p]We’ll be placing more interactive story elements around the field—ensuring players uncover the mystery through exploration and discovery.[/p][hr][/hr][p]👁️ No One Leaves the Field is a folk horror experience where the land itself is cursed.[/p][p]🛒 Wishlist on Steam
[/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]#IndieDev #HorrorGames #WishlistWednesday #JoinTheSaga[/p]

🌾 Dev Log – June 8, 2025: Ghosts in the Field

[h3]🔧 What’s New[/h3]
  • [p]Page Reader Implemented
    You can now read notes and letters found in the farmhouse, revealing fragments of the backstory.[/p]
  • [p]Object Inspection Camera Improved
    Smoother zoom and positioning makes examining clues more natural and immersive.[/p]
  • [p]Ghost Child Behavior Added
    A spectral child plays in the field—until you see him. Then he runs.[/p]
  • [p]Controls Refined
    We’ve polished player movement and interaction for better feel.[/p]
  • [p]New Teaser Trailer Released
    Our latest teaser is live on YouTube!
    👉 Watch the Teaser[/p]
[hr][/hr][h3]🔜 Coming Soon[/h3]
  • [p]Level states to track narrative progression[/p]
  • [p]Completion of the options menu (volume, language, etc.)[/p]
  • [p]First implementation of musical cues tied to in-game moments[/p]
[p][/p][p][/p][hr][/hr][h3]🎉 Happy Next Fest![/h3][p]We’re not participating in June’s Next Fest—but we’re excited to see what other indie devs have been building. If you're trying new demos, we’d love to hear what you're playing![/p][hr][/hr][p]🎮 No One Leaves the Field is building toward its first demo.
If you haven’t yet:[/p][p]👉 Wishlist it on Steam[/p][p]Thanks for following our journey through the field.
#JoinTheSaga Happy #NextFest[/p][p][/p][p][/p]