N.O.X - Version 0.0.10 Patch Notes
[p]A huge thank you to everyone who’s been playing the N.O.X demo so far. Your feedback has been incredible. Update 0.0.10 introduces significant refinements to ghost behavior, animations, visuals, and multiplayer systems.[/p][hr][/hr]![]()
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[/p][hr][/hr][p]Thank you again to all the investigators who’ve stepped into the dark with us during Steam Next Fest. [/p][p]Your support means everything as we continue to shape N.O.X into the ultimate co-op horror investigation experience. [/p][p]Keep sending your feedback, keep your flashlights charged, and we’ll see you in the next update.[/p][p][/p][p]💀 Play the latest version and share your findings:[/p][p][dynamiclink][/dynamiclink][/p]
Patch Notes:
[p][/p][h2]👻 Ghost System[/h2]- [p]Fixed multiple issues related to Ghost Warp, Haunt, and Visibility.[/p]
- [p]Fixed an issue where ghosts remained visible after being banished.[/p]
- [p]Adjusted volumetric lighting and visual effects for ghosts.[/p]
- [p]Fixed a bug causing only Wendigo to spawn under certain conditions.[/p]
- [p]Improved Banshee behavior — it no longer hunts outside designated areas.[/p]
- [p]Refined ghost-related visuals and haunting transitions for better consistency.[/p]
- [p]Updated employee death pose and improved item hiding logic during suicide events.[/p]
- [p]Fixed tool and hand preview timing during haunt and emote sequences.[/p]
- [p]Fixed animation issues with two-handed tools.[/p]
- [p]Updated Crowbar animations and synchronized sound effects.[/p]
- [p]Adjusted Near Clip Plane to resolve face rendering issues.[/p]
- [p]Fixed Photo Camera not displaying ghost orbs correctly.[/p]
- [p]Fixed an issue causing the Photo Camera screen to appear overly bright.[/p]
- [p]Updated Motion Camera logic to correctly handle ghost attributes and warp behavior.[/p]
- [p]Fixed object snapping issues in spawners.[/p]
- [p]Fixed an issue where the Bible UI did not update when changing settings.[/p]
- [p]Fixed sensor mode not working correctly after suicide.[/p]
- [p]Fixed record player visuals not displaying correctly on clients.[/p]
- [p]Fixed Spirit Box not showing the new visual in the tutorial.[/p]
- [p]Fixed host audio settings resetting to 0 when a player joins the lobby.[/p]
- [p]Fixed sound trigger events still spawning after a ghost was banished.[/p]
- [p]Fixed the issue where DLSS settings could not be changed.[/p]
- [p]Fixed the incorrect microphone name shown in the Spirit Box.[/p]
- [p]Improved multiplayer synchronization for interactive systems.[/p]
- [p]Enhanced player feedback and interaction clarity.[/p]
- [p]Added button to equip/unequip relics in the lobby.[/p]
- [p]Added a setting to hide/show game version and UID.[/p]
- [p]Added Thai language support for ghost responses in the Spirit Box.[/p]
- [p]Added a cassette player that can replay recorded audio when left-clicked.[/p]
- [p]Updated Lobby Briefing Room layout.[/p]
- [p]Refined environment visuals for greater consistency.[/p]
- [p]Applied various stability and performance optimizations.[/p]
- [p]Increased spawn rate of crucifixes.[/p]