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Battle Brothers News

Battle Brothers coming to consoles

For years now, players on PC have been enjoying the Battle Brothers experience. It’s hunting down a band of Goblins only to be turned into a pincushion. It’s meeting the endearing melon mugger, and it’s sacrificing your best men to a dark god. It’s well-oiled turn-based tactical gameplay, deep character building and exploring an open world with endless replayability. It’s also dying a lot, but learning from your mistakes and getting better each time. What fun! But what if you’re a console gamer? Well…

We’re happy to announce that Battle Brothers is coming to Sony and Microsoft consoles (PS4/PS5 and Xbox One/Series X) in Early 2022!

It’s being developed by our partners Ukiyo Publishing, who have already created the Switch version of the game.

Also, fret not, we’re actually working on some new Battle Brothers content on the side!

Update 1.4.0.49

A collection of minor adjustments and fixes accumulated over the past two months.

The Switch version of Battle Brothers - available now! - will receive the update soon as well.

If you have a modded game, update your mods. If you encounter issues, remove your mods.

If you still encounter issues, please report them here following the instructions in the sticky post.

[h3]Changelog for 1.4.0.49[/h3]
  • Changed 'Beginner' combat difficulty to also have a 10% bonus to XP gained for every character.
  • Changed difficulty rating of 'Trading Caravan' origin to 1 skull, down from 2, to better reflect the difficulty experienced by players. The actual origin remains unchanged.
  • Changed difficulty rating of 'Manhunters' origin to 3 skulls, up from 2, to better reflect the difficulty experienced by players. The actual origin remains unchanged.
  • Changed fatigue penalty of Handgonne to 14, up from 12.
  • Changed Lindwurms to appear in slightly fewer numbers.
  • Changed world map generation to perform faster. Map seeds are unaffected and will produce the same maps as before.

  • Fixed potential crash as players could gain a fencing sword via event without owning the 'Beasts & Exploration' DLC.
  • Fixed wrong calculation of 'Dodge' effect in some edge cases.
  • Fixed applying poison to a weapon which already has been coated with poison not refreshing the effect.
  • Fixed Surgeon follower being able to save characters devoured by a Kraken (again).
  • Fixed issue with AI targeting priorities.
  • Fixed some other minor issues and typos.

Anniversary Sale

Time flies by and Battle Brothers celebrates its 6th anniversary!

Indeed, it’s been six years already since Battle Brothers first entered the stage on April 27th, 2015 as an Early Access game. On the way it gained the perfidious Goblins, a trove of deadly weapons and lots of content, such as the endearing melon mugger and the ability to sacrifice your own men to Davkul, before graduating to a fully released game on March 24th, 2017. No less than 3 expansion-sized DLCs followed, and the game saw a release on the Nintendo Switch.

All throughout this time you’ve provided us with valuable feedback, encouragement and support. Thank you! :)

To celebrate our anniversary, the game and all DLCs are on sale until Sunday!

https://store.steampowered.com/app/365360/Battle_Brothers/

https://store.steampowered.com/app/1361280/Battle_Brothers__Blazing_Deserts/

https://store.steampowered.com/app/1067690/Battle_Brothers__Warriors_of_the_North/

https://store.steampowered.com/app/961930/Battle_Brothers__Beasts__Exploration/

Leading a peasant revolt in Battle Brothers: Part 1




The Darklands. A war-scarred waste where everything preys upon the people: orcs, goblins, bandits, corpse-eaters, barbarians, giants, great beasts from direwolf to lindwurm, hell, even the dead come back for us. But the worst monster? The predator that kills more of the peasants than any other? It's a vast parasite, a swollen tick growing fatter off the backsweat of the common man: the nobility...
Read more.

Update 1.4.0.48

This update brings some balance adjustments to help out noble armies against their southern counterparts, as well as various improvements and fixes for issues that have been reported to us over the last two months.

The Switch version of Battle Brothers - available now! - will receive the update soon as well.

If you have a modded game, update your mods. If you encounter issues, remove your mods.

If you still encounter issues, please report them here following the instructions in the sticky post.

[h3]Changelog for 1.4.0.48[/h3]
  • Changed noble army stats and compositions very slightly to be able to better compete with Gilded armies.
  • Changed 'Decorated Full Helm' to have 320 durability, up from 300, and a penalty of 21 to fatigue, up from 20, in order to transform it into a more unique piece of equipment.
  • Changed 'Free Prisoners' contract to make it easier to follow the greenskinned scroundrels that absconded with their captives.
  • Changed Ifrit ambush twist of 'Drive Off Nomads' contract not to trigger so early.
  • Changed 'Hunting Lindwurms' contract to not being offered quite as frequently.

  • Fixed some character trait combinations that seemingly contradict themselves.
  • Fixed a few events incorrectly firing for main characters of the 'Gladiators' origin.
  • Fixed cultists gaining or losing mood on two Holy War events when they shouldn't care.
  • Fixed donkeys counting towards the surrounded bonus.
  • Fixed Ancient Dead and Alps not having resistance against the 'Throw Spear' skill the same way that they do against all other piercing attacks.
  • Fixed direct damage of Lindwurm attacks not being applied correctly.
  • Fixed direct damage of Firelances not being applied correctly.
  • Fixed potential crash when killing multiple Screaming Skulls with a Firelance.
  • Fixed Surgeon follower and 'Arena Veteran' trait being able to save characters that have been devoured by a Kraken.
  • Fixed battle sometimes not triggering in 'A Pact With Witches' contract.
  • Fixed potential endless loop if losing a specific engagement over and over in 'Siege Fortification' contract.
  • Fixed some other minor issues and typos.