Blender 4.2.14 LTS Maintenance Release !
Blender 4.2.14 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.
[h3]Patch Notes[/h3]
For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.
[h3]Patch Notes[/h3]
- Dynamic Paint Crash switching displace factor from positive to negative - FYI New light project OK. (#142137)
- Blender crashes when snapping after aligning in edit mode. (#144916)
- Crash when attempting to Unlink linked IDs from the Unused Data Outliner. (#144840)
- Python: Modifying Workspaces via Python and 'Reporting an Error' Crashes Blender. (#144958)
- In 4.2 Python Tooltips or data paths related to most checkboxes in Video Sequencer Preview Overlays refer to the wrong path. (#145415)
- HDRi lighting does not correctly apply in EEVEE Next on older AMD GPU drivers. (#124984)
- Fix: Geometry Nodes: anoymous attributes are not always propagated in Trim Curve node. (181a932fbc5)
- 4.4 Crash when a specific GPU compositor setup. (#134259)
For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team