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Blender 4.5.7 LTS Maintenance Release !

[p]Blender 4.5.7 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]

* Separate By Selection Issue. (#153227)
* VSE: Adding Freeze Frame to either end of a video or image sequences crashed. (#147374)
* VSE crashes when doing edits. (#146493)
* VSE: Rendering a still preview while using proxies produces a broken image. (#150166)
* crashing in sculpt mode, multires, Ctrl+Z. (#152087)
* Blender instantly crashes when loading an incomplete exr file. (#152619)
* Fix: restore accidentally changed default for 'Allow Negative Frames' pref. (b991f26937f913cb845617d3441ec7752f40ea95)
* Crash on Redo in Sculpt Mode (Specific to Material Preview/Rendered Viewport). (#152005)
* PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. (#152638)
* Outliner: Remap Users spawns multiple dialogs on top of each other. (#93814)
* White artifacts when using Subsurface scattering in EEVEE (LTS 4.5.6). (#153373)
* Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. (#148664)
* Hard crash when jumping timeline with this grease pencil object. (#151908)
* Dropping images into image editor fails. (#141496)
* Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering. (#114455)
* Fix: UI: Instanced panels are drawn in incorrect tab. (6c7146532fc)
* Freestyle: Crash in FRS_do_stroke_rendering when rendering during geometry updates (mesh batch cache race condition). (#151868)
* Can’t drop asset from custom asset shelf if view scrolled. (#154248)
* Bind Camera to Marker operator does not update all windows. (#152250)


For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

[/p][h3]Stay up-to-date[/h3][p]
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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team[/p]