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Blender 2.93.3 LTS Maintenance Release !

Blender 2.93.3 LTS features many bug fixes. It is released on the 2.93 branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select 2.93.

[h3]Patch Notes[/h3]
  • Cursor vertex snapping not working in UV editor. (T90477)
  • Fix fix invalid index use for edit-mesh laplacian smooth. (rB4d7f10d6143)
  • Fix slicing with negative indices. (rBe862874606b)
  • Slicing certain BMEditSelSeq objects crashes Blender. (T89450)
  • Fix broken logic in Windows directory query function. (rBa1b687c7a4a)
  • font loading creates duplicate ID names. (T90417)
  • Separate by loose parts weird result. (T85436)
  • Edit mode. Spin tool. Spin center is always on 3d-cursor despite pivot selection. (T86030)
  • Fix memory leaks in Python gizmo get/set handlers. (rB2be2aeaf0a5)
  • Fix gpu.types.GPUTexture crash when the size argument was too big. (rBbc627fbf657)
  • Fix memory leak with Python RNA property get callback errors. (rBa818ad5a549)
  • LineArt: Occlusion accuracy fix. (rB69edb9c7d96)
  • BlenderKit: fetch user's ratings from server. (rBA6a81558b)
  • BlenderKit: improve ratings UI. (rBA78a5ae9b)
  • GPencil: Dopesheet channel box selection is offset. (T89952)
  • Very slow performance when copying rigid body physics. (T76356)
  • Hair particles duplication with duplicate settings enabled copies all the particles instead of one selected. (T83317)
  • NodeTree.links.new() can connect one output to a multi-input many times; access violation occurs when disconnecting. (T89416)
  • UI: Output Metadata: Strip Name no long accessible. (T78469)
  • Driver Editor not updated in real-time (blender >= 2.90). (T87041)
  • Crash after Instancing to Scene after making linked Collection local. (T89835)
  • Spline IK `joint_bindings` parameter is broken. (T83164)


[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team