Blender 2.93.11 LTS Maintenance Release !
Blender 2.93.11 LTS features many bug fixes. It is released on the 2.93 - Stable - LTS branch.
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select 2.93 - Stable - LTS.
[h3]Patch Notes[/h3]
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select 2.93 - Stable - LTS.
[h3]Patch Notes[/h3]
- GPencil strokes cannot be edited after set origin. (T99979)
- Regression: Crash on toggling display mode of wave modifier in edit mode. (T100191)
- Regression: Surface Deform Modifier does not display correctly in Edit Mode while a Vertex Group is assigned to the Modifier. (T100578)
- Sync markers option doesn't work when sliding keyframes with a keyboard entry. (T100851)
- Curve tools: Crash on undo operation. (T93189)
- Apply transform fails to clear delta transform values. (T99070)
- Apply object transform fails with delta quaternion rotation. (T100606)
- UV editor: Console warning when hovered over tools. (T101138)
- EEVEE: Screen Space Refraction Artefacts when the viewport is narrow and non square. (T101034)
- Moving bone to another layer doesn't trigger a depsgraph update. (T101046)
- Blender 3.2.1 - Animation on nodes gets bugged out when dealing with Node Groups (duplicate node names). (T101109)
- GPencil: framechanging does not evaluate keyframed layer transform correctly (if this would result in identity matrix). (T101164)
- UI Animation Render: Attribute error when running in background. (T101239)
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team