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Blender 3.3.7 LTS Maintenance Release !

Blender 3.3.7 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Dual GPU - Bake to Color Attribute Crashes Blender with Divide by Zero Error. (#106405)
  • curve + geonodes + mirror modifier crash. (#106934)
  • Inconsistent display of active filters for file import/export file dialogs. (#90159)
  • Regression: Select tool does not work on bones in weight paint grease pencil. (#106998)
  • Taking a Grease Pencil object into Vertex Paint mode crashes the software. (#107125)
  • Asset Browser: Incorrect saving catalogs after renaming the parent item. (#100053)
  • Fix buffer overflow in BLI_path_frame_strip with long extensions. (cddcabc4093)
  • Node Editor: "Frame All" and "Frame Selected" ignore Smooth View preference. (#107294)
  • Curve assets don't generate automatic thumbnail picture. (#107186)
  • Lineart modifier UVs rotate randomly when combined with Subdivision modifier (request to backport to 3.3 LTS). (#107359)
  • Volume cube won't render in Cycles. (#106776)
  • Fix crash when accessing length of material_slots on evaluated Empty object. (ff5038e58d9)
  • Missing lattice undo push for assign/remove vertices to vertex group. (#107670)
  • Build: fixes for OpenBSD. (e7e359f982f)
  • Add missing notifier when setting cursor.matrix. (f698b37ba9f)
  • Crash when executing pose mode operator in other modes. (#107863)
  • Cycles: solve compilation errors with OptiX 7.7. (632af7d)
  • Purging orphan data deletes used mesh. (#107573)
  • Fix IDManagement remapping missing some required remapping with some liboverrides. (5b9d24221fa9)



For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team