Blender 4.2.3 LTS Maintenance Release !
Blender 4.2.3 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.
[h3]Patch Notes[/h3]
For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.
[h3]Patch Notes[/h3]
- HDRI Screen tearing. (#127590)
- EEVEE Next - Refractive materials do not refract emissive materials. (#126455)
- "Auto-Save Preferences" does not work in all preference menus. (#127678)
- Regression: Multires Unsubdivide destroys the vertex groups. (#93911)
- Fix crash making objects single user. (3e582bf531e)
- Fix crash applying object transform for multi-user objects. (70bac72b003)
- Changing enum props in redo menu doesn't update the menu drawing. (#126521)
- Combining two Shader to RGB nodes destroys the Normals AOV. (#124567)
- macOS: Splash Screen notice to about reduced performance on Rosetta. (656fc04478c)
- EEVEE-NEXT: Inconsistent DOF Preview. (#124514)
- EEVEE-NEXT: Inconsistent DOF Preview. (#124514)
- Parent to triangle changes child location. (#127803)
- Regression: STL importing files in with smooth shaded faces. (#127932)
- Crash on load after id_properties_ui type change. (#127952)
- Fix IDPropertyUIManager.as_dict() non-array default for arrays. (4d95b2b69cd)
- Snapping related performance regression in 4.2. (#125646)
- Snapping related performance regression in 4.2. (#125646)
- Snapping related performance regression in 4.2. (#125646)
- Uncheck "Load UI" causes failure in direct manipulation of nodes with certain files. (#128012)
- Keys deleting when moving key(s) in Graph Editor with shared animation across multiple objects. (#127758)
- Outdated HDRi license file. (#128095)
- UV islands display issue - macOS Metal. (#126542)
- Eevee Next: Mesh Plane Disappears on Some Angles. (#127774)
- Eevee Next: Mesh Plane Disappears on Some Angles. (#127774)
- DRW: Rename draw_debug_info.hh to avoid conflict with main branch. (c68bd4b16f9)
- Fix: Snap to Grid with constraint limited to floor level. (e19916d82cc)
- Snaping in solid mode (Xray 1.0) doesnt snap other geometry. (#128074)
- 4.1 splash screen won't render in Blender 4.2.1 with MetalRT. (#127622)
- glTF exporter: fix crash using full collection hierarchy export. (7389b08a08c)
- Fix: Uninitialized variable in versioning code. (0b33f52c8ca)
- crash to desktop when baking texture from selected mesh with no faces to active. (#127964)
- Fix: 'Snap to Grid' defaults to 'Center' instead of 'Median' when 'Closest' is selected. (4447c64bbc2)
- Memory leak selecting meshes in multi-object edit-mode. (#128226)
- Cryptomatte segmentation error. (#128315)
- Incorrectly displays texture transparency when face orientation is enabled. (#128113)
- Extensions: Manifest polishing. (54fa2513b52)
- Fix: Error in builds without OCIO. (c6f0d10a0d2)
- Fix: Snap grid point of Rotate operator is closest to the constraint axis. (bc7f896f237)
- WIN32: Extension update failed and removed the addon instead. (#128175)
- WIN32: Extension update failed and removed the addon instead. (#128175)
- WIN32: Extension update failed and removed the addon instead. (#128175)
- WIN32: Extension update failed and removed the addon instead. (#128175)
- Large VDB files crashing Blender 4.2 RC - macOS Metal. (#124720)
- GPU compositor glare node does not work properly on high resolution images. (#126998)
- Fix: EEVEE: Volume Lightprobe: Division by zero if no object is visible. (8a8ecabecd4)
- Fix ARRAY_HAS_ITEM macro on 64bit systems. (c0f0a451cd4)
- Fix crash deleting mask vertices. (8146e75140f)
- Fix mask duplicate failing to set the active point. (eb36fbe0889)
- Black rectangle artifact in mask feather. (#127692)
- Regression: Corrupted output when changing render regions in script with cycles without denoising. (#126565)
- render view with Cropped render region result in line offset / distortion with GPU compositor set to GPU. (#128551)
- Tooltips unnecessary large padding. (#128231)
- Regression: file selector automatically creates paths & warns. (#128567)
- Compositing Using Multiple Utility Levels Node Freeze Blender. (#127051)
- Fix inconsistency between
- BKE_appdir_folder_{home/default} on macOS. (7318206d2e2)
- Fix crash using "~" in the file selector when the "home" is null. (76e11bedfa8)
- Fix crash if expanding the fonts directory fails. (8c1d59c0618)
- Video: Error in video decoding on either Linux or AVX512 CPU (ffmpeg alignment issue?). (#125446)
- BKE: id_delete: Do not forbid layer collection resync in non-Main case. (adf990f5e1)
- Regression: Toggle Maximize Area slower with geometry nodes. (#126205)
For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team