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Blender 4.2.3 LTS Maintenance Release !

Blender 4.2.3 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]


  • HDRI Screen tearing. (#127590)
  • EEVEE Next - Refractive materials do not refract emissive materials. (#126455)
  • "Auto-Save Preferences" does not work in all preference menus. (#127678)
  • Regression: Multires Unsubdivide destroys the vertex groups. (#93911)
  • Fix crash making objects single user. (3e582bf531e)
  • Fix crash applying object transform for multi-user objects. (70bac72b003)
  • Changing enum props in redo menu doesn't update the menu drawing. (#126521)
  • Combining two Shader to RGB nodes destroys the Normals AOV. (#124567)
  • macOS: Splash Screen notice to about reduced performance on Rosetta. (656fc04478c)
  • EEVEE-NEXT: Inconsistent DOF Preview. (#124514)
  • EEVEE-NEXT: Inconsistent DOF Preview. (#124514)
  • Parent to triangle changes child location. (#127803)
  • Regression: STL importing files in with smooth shaded faces. (#127932)
  • Crash on load after id_properties_ui type change. (#127952)
  • Fix IDPropertyUIManager.as_dict() non-array default for arrays. (4d95b2b69cd)
  • Snapping related performance regression in 4.2. (#125646)
  • Snapping related performance regression in 4.2. (#125646)
  • Snapping related performance regression in 4.2. (#125646)
  • Uncheck "Load UI" causes failure in direct manipulation of nodes with certain files. (#128012)
  • Keys deleting when moving key(s) in Graph Editor with shared animation across multiple objects. (#127758)
  • Outdated HDRi license file. (#128095)
  • UV islands display issue - macOS Metal. (#126542)
  • Eevee Next: Mesh Plane Disappears on Some Angles. (#127774)
  • Eevee Next: Mesh Plane Disappears on Some Angles. (#127774)
  • DRW: Rename draw_debug_info.hh to avoid conflict with main branch. (c68bd4b16f9)
  • Fix: Snap to Grid with constraint limited to floor level. (e19916d82cc)
  • Snaping in solid mode (Xray 1.0) doesnt snap other geometry. (#128074)
  • 4.1 splash screen won't render in Blender 4.2.1 with MetalRT. (#127622)
  • glTF exporter: fix crash using full collection hierarchy export. (7389b08a08c)
  • Fix: Uninitialized variable in versioning code. (0b33f52c8ca)
  • crash to desktop when baking texture from selected mesh with no faces to active. (#127964)
  • Fix: 'Snap to Grid' defaults to 'Center' instead of 'Median' when 'Closest' is selected. (4447c64bbc2)
  • Memory leak selecting meshes in multi-object edit-mode. (#128226)
  • Cryptomatte segmentation error. (#128315)
  • Incorrectly displays texture transparency when face orientation is enabled. (#128113)
  • Extensions: Manifest polishing. (54fa2513b52)
  • Fix: Error in builds without OCIO. (c6f0d10a0d2)
  • Fix: Snap grid point of Rotate operator is closest to the constraint axis. (bc7f896f237)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • WIN32: Extension update failed and removed the addon instead. (#128175)
  • Large VDB files crashing Blender 4.2 RC - macOS Metal. (#124720)
  • GPU compositor glare node does not work properly on high resolution images. (#126998)
  • Fix: EEVEE: Volume Lightprobe: Division by zero if no object is visible. (8a8ecabecd4)
  • Fix ARRAY_HAS_ITEM macro on 64bit systems. (c0f0a451cd4)
  • Fix crash deleting mask vertices. (8146e75140f)
  • Fix mask duplicate failing to set the active point. (eb36fbe0889)
  • Black rectangle artifact in mask feather. (#127692)
  • Regression: Corrupted output when changing render regions in script with cycles without denoising. (#126565)
  • render view with Cropped render region result in line offset / distortion with GPU compositor set to GPU. (#128551)
  • Tooltips unnecessary large padding. (#128231)
  • Regression: file selector automatically creates paths & warns. (#128567)
  • Compositing Using Multiple Utility Levels Node Freeze Blender. (#127051)
  • Fix inconsistency between
  • BKE_appdir_folder_{home/default} on macOS. (7318206d2e2)
  • Fix crash using "~" in the file selector when the "home" is null. (76e11bedfa8)
  • Fix crash if expanding the fonts directory fails. (8c1d59c0618)
  • Video: Error in video decoding on either Linux or AVX512 CPU (ffmpeg alignment issue?). (#125446)
  • BKE: id_delete: Do not forbid layer collection resync in non-Main case. (adf990f5e1)
  • Regression: Toggle Maximize Area slower with geometry nodes. (#126205)


For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team