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Blender 3.3.6 LTS Maintenance Release !

Blender 3.3.6 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Fix Cycles Metal failing when run in parallel, always run serial. (72a8bab04e337a2d4aba562961875ddc647fee0a)
  • Fix OBJ tests using release folder. (9301513a438b17cb1ecf224904658a6b7d8aed70)
  • Regression: object.hide_collection "Shift to extend" doesn't work in 3D View Collections panel. (#106251)
  • Python: Crash when bpy.ops.wm.previews_ensure() called after queuing asset_generate_preview() job. (#105325)
  • Fix: unnecessary edge pan updates. (a9e4c62b410)
  • Resizing textures is not marking them as changed and no warning on file close. (#105757)
  • Assets: Clear Asset does not immediately redraw the outliner. (#105216)
  • Selecting points and strokes with shift inside GP object toggles selection of object itself. (#105339)
  • UV editing Stitch crashes Blender with UV sync selection turned on (and hidden faces present)). (#106396)
  • Strange shading when motion blur is on (fixed in 3.6, request for backport). (#106394)
  • Updating the `active camera` changes viewport `local camera`s. (#106794)




For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team