Blender 3.3.6 LTS Maintenance Release !
Blender 3.3.6 LTS features many bug fixes. It is released on the v3.3 - Stable - LTS branch.
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.
[h3]Patch Notes[/h3]
For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team
You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.3 - Stable - LTS.
[h3]Patch Notes[/h3]
- Fix Cycles Metal failing when run in parallel, always run serial. (72a8bab04e337a2d4aba562961875ddc647fee0a)
- Fix OBJ tests using release folder. (9301513a438b17cb1ecf224904658a6b7d8aed70)
- Regression: object.hide_collection "Shift to extend" doesn't work in 3D View Collections panel. (#106251)
- Python: Crash when bpy.ops.wm.previews_ensure() called after queuing asset_generate_preview() job. (#105325)
- Fix: unnecessary edge pan updates. (a9e4c62b410)
- Resizing textures is not marking them as changed and no warning on file close. (#105757)
- Assets: Clear Asset does not immediately redraw the outliner. (#105216)
- Selecting points and strokes with shift inside GP object toggles selection of object itself. (#105339)
- UV editing Stitch crashes Blender with UV sync selection turned on (and hidden faces present)). (#106396)
- Strange shading when motion blur is on (fixed in 3.6, request for backport). (#106394)
- Updating the `active camera` changes viewport `local camera`s. (#106794)
For a detailed list of bug fixes in each release, see 3.3 LTS releases on blender.org
[h3]LTS Program[/h3]
Learn more about the LTS program on blender.org
[h3]Stay up-to-date[/h3]
You can follow Blender on social media:
Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team