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Blender 5.0.1 Corrective Release

[p]It's time to update your Blender!

Blender 5.0.1 addresses 132 issues present in the initial release.

This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 5.0.0 to upgrade, since it fixes several crashes and improves functionality in many areas.

Read the full list of changes on [/p][p]https://developer.blender.org/docs/release_notes/5.0/corrective_releases/

The Blender team,
16th December 2025[/p]

Blender 5.0 Released

[p]Blender Foundation and the online developer community proudly present Blender 5.0![/p][p][/p]
What’s New
[p]Blender 5.0 is good news across the board. For many, the biggest change is probably the full support for ACES pipelines, improved color management, and HDR capabilities. For others, it might be the new Volumes and SDF nodes in Geometry Nodes. Storytellers will appreciate the new Storyboarding template, if you’re further along in your project perhaps all the new Array or Scatter on Surface modifiers for modeling, the reworked UV Sync, or you may enjoy all the animation and rigging improvements. One thing is certain, everyone will benefit from the 588 bugs fixed.[/p][p]Explore the release notes for an in-depth look at what’s new![/p][p]Watch the video summary on Blender’s YouTube channel.[/p]
Thank you!
[p]This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 7900 individuals and 41 organizations contributing to the Blender Development Fund.[/p][p]Happy Blending! [/p][p]The Blender Team
November 18th, 2025[/p]



Blender 4.5.5 LTS Maintenance Release !

[p]Blender 4.5.5 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

[/p][p][/p][h3]Patch Notes[/h3][p][/p][p]

* Intel Arc OpenGL: Light probes don't interpolate. (#141165)
* Python template "ui_tool_simple.py" attempts to show property "mode" that doesn't exist for "transform.translate". (#148490)
* Collections and the Timeline are sorted in 2 different ways. (#144460)
* temp_data().images.load fails to handle relative paths. (#148683)
* Fix (unreported) assert on unknown DNA struct `ViewLayerEngineData`. (57327d831d2)
* VSE: keyframed strip not moving to keyed position. (#141190)
* ShaderNodeCustomGroup crashes on display in Blender 4.4.0 and higher. (#148685)
* bmesh.types.BMFace.calc_tangent_edge_pair() is broken since 4.3. (#148777)
* Fix: error in wayland_dynload wl_display_dispatch_pending wrapper. (13522fd2945)
* Fix #148338: Renaming a bone can rename channel in unassociated action. (#148477)
* Crash entering new node group in compositor if a "Missing Data-Block" Node Group node is present. (#148750)
* Fix #148478: Renaming bone can rename channels in all action slots. (#148845)
* Empty Default Eraser Brush Causes Crash. (#148902)
* Lineart Modifier - Match Output for Vertex Weight Transfer not working as expected. (#148736)
* Adjust Pose Asset does not create undo step resulting in loss of work. (#148244)
* GP: Edit mode change Opacity (Shift+F) is absent from the menus. (#147394)
* Default Preset protection interacts with custom Presets, leading to them not being deletable. (#140719)
* Missing Runtime Libraries if Blender is Built with `py`-Infix in Path. (#149070)
* enum values are not correctly generated. (#141853)
* Grease Pencil: Reproject Strokes is not working. (#146795)
* nla.apply_scale() does not apply scale. (#143853)
* Fix: OptiX denoiser showing up on devices without OptiX compatible GPUs. (e2af0be1aca)
* Broken selection drawing for flat objects in ortho view. (#139555)
* FBX export doesn't preserve geometry order. (#146700)
* Cloth Physics Simulation Crash on Free every time after opening project. (#149201)
* Depsgraph doesn't build relations for camera markers. (#149172)
* Fix #148979: Grease Pencil: Reproject operator keep radius consistent. (#149241)
* Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. (#148664)
* Fix: Nodes: missing undo step when editing node socket items. (a4c16f57912)
* Blender Crashes in Potrace library. (#148792)
* Fix: Parent type not reset after 'Clear and Keep Transforms'. (afc86559f59)
* Fix: Error when connecting Boolean sockets to Material Output in Material Nodes. (#147808)
* Fix: Python API: bpy.app.is_job_running('SHADER_COMPILATION'). (b1fafcf5603)


For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

[/p][h3]LTS Program[/h3][p]
Learn more about the LTS program on blender.org

[/p][h3]Stay up-to-date[/h3][p]
You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team[/p]

Blender 4.2.16 LTS Maintenance Release !

Blender 4.2.16 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Fix (unreported) Collada: missing `finish` call on some modified attribute. (3e6fd24bb89)
  • anim_transforms_to_deltas resets non-keyframed object transforms values. (#147796)
  • install_linux_packages: Fix for Fedora ≥ 41 (DNF5). (e5a5e475903)
  • Blender Timeline animation, SHIFT vs CTRL selection difference. (#147996)
  • Rigify doesn't check existence of collection properly. (#148454)
  • Missing Runtime Libraries if Blender is Built with `py`-Infix in Path. (#149070)
  • Cant delete new raytracing preset if called "Default". (#142647)
  • Default Preset protection interacts with custom Presets, leading to them not being deletable. (#140719)
  • Depsgraph doesn't build relations for camera markers. (#149172)
  • Blender 4.2 LTS reports the wrong minimum GPU driver requirements for HIP on Linux. (#149519)



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team