1. Blender
  2. News

Blender News

Blender 4.4 Released

Blender Foundation and the online developer community proudly present Blender 4.4!

Featuring artwork from Flow, the Oscar-winning film entirely made in Blender. Read the user story with director Gints Zilbalodis.

What’s New


Blender 4.4 focuses on stability, with over 700 issues tackled through the “Winter of Quality”. Read more on the Code blog.

Major improvements include a new way to pack multiple data-block animations into one Action using Slots, a full CPU rewrite for the Compositor, Grease Pencil stabilization and feature parity, Video Sequencer text editing improvements, and, as always, better performance and a more refined user interface to enhance the user experience.

Watch the video summary on Blender’s YouTube channel.

This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 7300 individuals and 35 organizations contributing to the Blender Development Fund.

Happy Blending!

The Blender Team
March 18th, 2025


Blender 4.2.8 LTS Maintenance Release !

Blender 4.2.8 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 4.2.7 LTS Maintenance Release !

Blender 4.2.7 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Crash when using Subdivision modifier and 'Index Switch' node (Data Type - Vector). (#133144)
  • Cycles NVIDIA: Artifacts using HDRi together with volume in the world shader. (#132322)
  • Crash on startup on macOS 15. (#127793)
  • Crash due to stale motionpath data and 'Only Insert Available' Autokey pref. (#133362)
  • Problem with light link collections getting cleaned up by Clean Up. (#126310)
  • Fix: Conflict between bpy.app.translations and PySide. (0f6a3eddc8b)
  • Fix missing call to va_end(..). (fcc6680633d)
  • Baking animation Error (4.2.6 LTS). (#133987)
  • Closing preferences window while installing extension emits error and prevents installing extensions until Blender is restarted. (#131947)
  • Strange bone rotation with selected bones in hidden bone group. (#133687)
  • Viewroll doesn't respect QuadView's 'Lock Rotation'. (#97021)
  • Bones in hidden bone groups are taken into account in "Move to Collection". (#133635)
  • Blender crashes on Collada export. (#133764)
  • Python: bpy.context.property returns incorrect values. (#131830)
  • weight paint loop selection fails when bones are rotated. (#119932)
  • Weight paint mirror ignores selection in face-select mode. (#134286)
  • Nishita Sky desync itself from Sun Position for no reason. (#127767)
  • Gaussian blur has a problem with inputs connected to size with transforms on the image. (#132363)



For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 3.6.21 LTS Maintenance Release !

Blender 3.6.21 LTS comes with important bugfixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Crash due to stale motionpath data and 'Only Insert Available' Autokey pref. (#133362)
  • Strange bone rotation with selected bones in hidden bone group. (#133687)
  • Weight paint mirror ignores selection in face-select mode. (#134286)



For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 4.2.6 LTS Maintenance Release !

Blender 4.2.6 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]


  • Render freezing during rendering in middle of process (Principle Hair BSDF with the Huang model - Chiang model is fine). (#131240)
  • 'Select' button in bone Selection Sets panel doesn't select the correct bones after using 'Selection Set Select'. (#129416)
  • EEVEE Next decreases in performance as a animation is played on repeat. (#131134)
  • Fix: Deps: Fix building dpcpp on many core box. (b28c47c81a8)
  • Fix #131927: Cycles: Reduce uncertain light tree traversal in scenes with one distant light. (a53b6a54f18)
  • Only Insert Available Prevents Camera View Navigation From Auto Keying if Camera Object Is Not Active. (#131669)
  • Fix LibOverride bug when clearing invalid liboverride data. (19dc3d79d50)
  • Fix: Uninitialized variable in MTLSafeFreeList. (d222a0172ac)
  • Vertex Edge slide. (#132264)
  • Using gizmo to adjust image empties does not immediately update the corresponding values in its properties. (#128633)
  • Fix Alembic importer generating invalid edge crease values. (5ddeb0d63ef)
  • Fix: Random crash in Cycles BVH2 build. (ccfcacc02b9)
  • Cloth animation crash during Cycles CPU rendered viewport playback. (#131933)
  • Memory leak when context.temp_override() is called without using a context-manager. (#132615)
  • Crash when rendering animation in scene with drivers after cancelling extension update check. (#131195)
  • Extensions: suppress resource leak warning on WIN32. (0b575856077)
  • Cleanup: replace Generator type with Iterator where appropriate. (813aff7288d)
  • Crash/Assert on F3-Search with 3D Viewport Pie Menus add-on. (#130744)
  • Refactor: adjust the URL/file-system data iterators for extensions. (3ee045724fe)
  • Pose Library: Create Pose Asset Operator fails on some property types. (#131495)
  • Text `Fast editing` overrides `Fill Mode` in object mode. (#131888)
  • Render results of CYCLES point cloud instance different from viewport. (#132049)
  • Deps: Update Boost library download URL. (6d29e8fa883)
  • GeoNodes Tool does not read image input like GeoNode Modifier does. (#132760)
  • Fix crash in weight paint's loop selection. (7f68deeb55e)
  • Crash animating on a 1-segment path. (#132976)
  • Rendering glitch with Points to Volume geometry node. (#132566)
  • Array modifier + X-Ray crash on meshes with generated geometry but no own vertices. (#132991)
  • FCurve Key via python does not create a new key with generated type. (#132548)
  • Symmetrized Limit Location Constraint wrong enabled min/max. (#132254)
  • Regression: Tool switching with the ctrl key is broken for grease pencil sculpt mode. (#132433)
  • Grease Pencil shapes don't show preview before committing. (#125687)
  • Crash when texture baking. (#131814)
  • Fix: Cycles random crash loading images. (0a569f1)
  • Fix: Hydra MaterialX conversion crash with some image file types. (e11daeb)
  • Fix: Hydra memory leak when generated images are saved. (9e1cdca)
  • ASAN: Metal: dereference of a high value address. (#131458)


For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team