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Blender 3.6.20 LTS Maintenance Release !

Blender 3.6.20 LTS comes with important bugfixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Error in Message of Linked data is Missing. (#109186)
  • Fix: Uninitialized variable in MTLSafeFreeList. (cdc3421f33d)
  • Fix: Random crash in Cycles BVH2 build. (ddedcaa0695)
  • Cloth animation crash during Cycles CPU rendered viewport playback. (#131933)
  • Render results of CYCLES point cloud instance different from viewport. (#132049)
  • Deps: Update Boost library download URL. (5c141586f98)
  • Crash when texture baking. (#131814)
  • Fix: Cycles random crash loading images. (e5957da)
  • Rendering glitch with Points to Volume geometry node. (#132566)
  • ASAN: Metal: dereference of a high value address. (#131458)



For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 4.3.2 Corrective Release

It's time to update your Blender!

Blender 4.3.2 addresses 7 issues present in the initial release.



This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 4.3.0 or 4.3.1 to upgrade, since it fixes several crashes and improves functionality in many areas.

Read the full list of changes on https://developer.blender.org/docs/release_notes/4.3/corrective_releases/

Follow Blender on X for further updates. https://x.com/Blender

The Blender team,
December 17th, 2024

Blender 4.2.5 LTS Maintenance Release !

Blender 4.2.5 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

[h3]Patch Notes[/h3]



  • make license: Tweak on generated comments. (565593a764)
  • Fix (unreported) unclear potential invalid readfile behavior on unknown BHead type. (7a43565654a)
  • Keyframes get hidden in the timeline when panned in the up direction. (#127949)
  • Eevee: Viewport Render Animation causes white/black flashes of materials. (#130235)
  • Blender Python API gpu.types.buffer Always Returns Float Type Buffer Regardless of Declared Format. (#116551)
  • Crash renaming a modifier in the Outliner and then toggling its "Realtime" / "show_viewport" property. (#130536)
  • UI: Show File Name on Recent Item Tooltip. (3f332faf9ab)
  • Regression: First input stops being hidden when a node is dragged above a link. (#130967)
  • Tests: correct hard coded version string in extensions test. (bdc8d6963e2)
  • Extensions: fix building packages containing macos universal wheels. (68df34ecf0e)
  • Extensions python wheels incompatible with 3.11 error in Blender 4.3 and 4.2.4 LTS (Extensions disabled). (#130561)
  • Viewer node toggle button strange cursor detection (eye icon). (#130244)
  • glTF exporter: Fix crash with extra channel. (a8714eaa3df)
  • glTF exporter: Fix debug logging. (383b780b976)
  • glTF exporter: Fix crash when animation on not used material. (a5a8cd9e6a0)
  • Fix failure to reinstall an extension uninstalling the extension. (bce84bcbcce)
  • Dragging on bone transform property won't go below zero. (#131045)
  • Error installing extension - Acess is denied, `os.rename(filepath_local_pkg_temp, filepath_local_pkg)`. (#130211)
  • Correct error printing error in f03fba614d354c0a3a5d952798803715488679e6. (19a8ec27091)
  • Extensions: suppress noisy prints for extension wheel filtering. (0eabdc27f24)
  • Extensions: use replace exists with lexists to check a path can be used. (948ddd86dc6)
  • Fix error enabling extensions with an empty wheel list. (3ab3157fdd8)
  • snapping to grid disabled when toogle x-ray. (#131215)
  • Fix 3D text styling buttons in edit-mode. (1cf6e989717)
  • Weight Paint Alt+H not un-hiding Bones when in Bone Selection. (#130053)
  • While in pose mode, pressing alt+e will disable wireframe overlay. (#130061)
  • 4.2 LTS Dyntopo shape key crash. (#131472)
  • Crash When Using "Fill Mask". (#130482)
  • Blender crashes every time i try to use "Smooth" set on negative direction with stylus. (#126939)




For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

You can follow Blender on social media:

Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team

Blender 3.6.19 LTS Maintenance Release !

Blender 3.6.19 LTS comes with important bugfixes. It is released on the v3.6 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v3.6 - Stable - LTS.

[h3]Patch Notes[/h3]



  • Fix 'missing files' operator not reporting which ID is using the missing filepath. (48fdd62ec27)
  • Crash renaming a modifier in the Outliner and then toggling its "Realtime" / "show_viewport" property. (#130536)
  • 3.6 LTS: EEVEE Non-Color different bit depth JPEGs UDIMs crash. (#130722)
  • Dragging on bone transform property won't go below zero. (#131045)
  • While in pose mode, pressing alt+e will disable wireframe overlay. (#130061)
  • Geometry node - setting lacunarity to 0 crashes Blender (musgrave texture) [fine in 4.1, request to ackport]. (#100838)



For a detailed list of bug fixes in each release, see 3.6 LTS releases on blender.org

[h3]LTS Program[/h3]

Learn more about the LTS program on blender.org

[h3]Stay up-to-date[/h3]

Blender 4.3.1 Corrective Release

It's time to update your Blender!

Blender 4.3.1 addresses more than 90 issues present in the initial release.



This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 4.3.0 to upgrade, since it fixes several crashes and improves functionality in many areas.

Read the full list of changes on https://developer.blender.org/docs/release_notes/4.3/corrective_releases/

Follow Blender on X for further updates. https://x.com/Blender

The Blender team,
December 10th, 2024