Birmingham Crewe - Upcoming Improvements & TSW6 Updates
[p]Hello everyone,[/p][p]We’ve just released our first Train Sim World 6 route, All Aboard Studios’ WCML: Birmingham-Crewe route, and we hope that you’re enjoying some of the detailed scenery and gameplay options for the team’s first TSW release.[/p][p]We are aware of feedback from our communities experiencing some issues, and we wanted to take some time to run through how we’ll be addressing them, workarounds you can use in the meantime to be able to enjoy the route, and next steps for when you can expect improvements.[/p][p]As a note, all versions of the add-on are up to date as we’re expecting, so please make sure you’ve checked your download queue for any updates since launch – we’ve only pushed additional builds on PlayStation so far, around 11:00 BST on Oct 21st.[/p][p][/p][h2]Top Community Raised Issues[/h2]
- [p]Performance Issues and Blurry Textures (Console)
The team have prepared some optimisations, which will come in a priority hotfix for the route, aiming to release next week. More details below.
Workaround: For Xbox players experiencing crashes at Crewe, we recommend that you play in HD rather than 4k mode (you can adjust this in your console’s settings) – you can also remove the Class 150 layer and the LSL static layer to help with memory, as we believe these might be causing some of the issues.[/p] - [p]Out of memory crashes heading into Crewe
We are aiming to resolve this in the Birmingham-Crewe hotfix (details below).[/p] - [p]Lack of access to Voyager layers
We are aiming to resolve this in the Birmingham-Crewe hotfix (details below).[/p] - [p]Class 350 tutorial crashes (Consoles)
The team are currently investigating this.[/p] - [p]Destination boards showing Wolverhampton as the destination
The team are currently investigating this.[/p] - [p]Timetables incorrect or showing no times
The team are currently investigating this.[/p] - [p]Audio missing on Introduction/Training modules, and subtitles not being translated
The team are currently investigating this.[/p] - [p]Class 390 cab facing the wrong way
The team are currently investigating this.[/p] - [p]Some issues with objectives not completing as expected
The team are currently investigating this.[/p] - [p]Nvidia GeForce NOW – Unavailable to download Birmingham-Crewe
The team are currently investigating this.[/p]
- [p]Added Train Faults[/p]
- [p]Improved optimisation at Crewe to reduce crashes and minimise texture blurring[/p]
- [p]This improvement may also help reduce crashes for scenarios starting in Crewe, but our teams are still reviewing[/p]
- [p]Fixed issues with ex-LM liveries causing texture blurring on consoles[/p]
- [p]Fixed an issue where layer requirements were incorrectly set (preventing some players using those layers – notably for the Class 220)[/p]
- [p]Removed floating scenery on the approach to Stafford from Birmingham[/p]
- [p]Core - PS4 players can import profiles from TSW5 as expected.[/p]
- [p]Riviera Line - Added missing coaches to Formation Designer and reduced frequency of 150/220 diesel engine faults.[/p]
- [p]Morristown Line - Fixed an issue causing announcements to stop playing[/p]
- [p]Leipzig Dresden – Fixes to 442 passenger lighting, assets loading in the distance, paint can collectables and 294 wiper faults.[/p]
- [p]Manchester Airport Commuter - Added Train Faults and improvements to route scenery, including lighting, OHLE wires and additional barriers/ticket machines.[/p]