Cue Club 2 Update
Hi everyone,
We're pleased to announce that another update has been added today with some nice new additions and improvements to the game.
Thank you again for supporting Cue Club 2 and offering your valuable feedback!
We're pleased to announce that another update has been added today with some nice new additions and improvements to the game.
- Support has been added for Ultra-Widescreen monitors (21:9) which visually improves loading screens, menu screens, and the layout and table dimensions in the 2D overhead view, and also offers a wider field of view in 3D mode so you can see more of the playing area.
- We have further reduced the amount of steps that A.I. players need to set up and perform a shot, leading to faster and more enjoyable gameplay.
- A.I. opponents are now more likely to position the cue ball along the headstring rather than behind it, during a break shot.
- A.I. players apply backspin on the cue ball a little more sensibly and are less likely to over-use the feature.
- The amount of frames played in each round of a tournament can now be modified individually from 'Best of 3' right up to 'Best of 35' in increments of 2. Go to 'Options > Match Settings > Tournament'.
- The mouse pointer has been ghosted out slightly when A.I. players are at the table, to make it more obvious who's turn it is.
- A bug in Speed Pool which required you to respot the cue ball on the break or after scratching, has been fixed.
- A bug that occasionally halted the game when an A.I. opponent tried to nominate a ball or pocket in 3D mode, has been fixed.
- A bug in Multiplayer that sent the game out of sync when a player elected for the balls to be re-positioned following a foul in snooker, has been fixed.
- The 'Load Tournament' feature has now been made more stable and has been replaced with 'Load Game' instead. Select 'Play Game > Load Game' from the main menu.
- Camera tracking has been made smoother when replaying shots, Speed Pool games, or Snooker breaks in 3D mode.
- In 'Slam' mode, the cue now remains off the table at all times.
- End game animation for completing Bar Challenge has been re-rendered to support Ultra-Widescreen.
- A bug in the 'Load Game' feature that halted progress has been fixed.
- Text in the 'Game Over' menu screen has been reworded.
- Other minor fixes, improvements and performance enhancements.
Thank you again for supporting Cue Club 2 and offering your valuable feedback!