Cue Club 2 Update
Hi everyone,
This is the first update of 2018 and we have been focusing on enhancing the ball physics, eliminating a few bugs and also working to improve the multiplayer experience further.
[EDIT: A small update has since been added to fix a bug that occasionally made balls 'kick' out from the pocket jaws.]
As always we appreciate the feedback and will continue to provide more updates again soon. Hope you like the changes :)
This is the first update of 2018 and we have been focusing on enhancing the ball physics, eliminating a few bugs and also working to improve the multiplayer experience further.
- Table friction has been improved, leading to less unnecessary sliding of the cue ball and better control over your shots, particularly when applying top and back spin. Trickshots can now be even more impressive!
- Collisions with tight clusters of balls, or balls in a line, have been made more realistic.
- A bug which occasionally made rapidly spinning balls stick to the cushion or rebound at strange angles has been fixed.
- In the break shot of a game of pool or snooker, the balls are packed more tightly together.
- The rate of deceleration of balls at low speed is now simulated better, and they come to rest more gradually.
- Multiplayer has been made more stable with fewer instances of halting and improved up-time.
- Automatic uploading of speed pool times and snooker breaks is faster with no mid-game pauses.
- When the referee has finished re-spotting balls, the cue returns to the table more smoothly instead of instantly appearing.
- Membership cards have been given an animated metallic reflective surface.
- Other minor enhancements and fixes.
[EDIT: A small update has since been added to fix a bug that occasionally made balls 'kick' out from the pocket jaws.]
As always we appreciate the feedback and will continue to provide more updates again soon. Hope you like the changes :)