Cue Club 2 Update
Hi everyone,
Today another update has been added with some cool new features and a few fixes too.
We hope you like it, and as always your feedback and ideas are welcome :)
Today another update has been added with some cool new features and a few fixes too.
- Introduced a longer match option in online multiplayer (best of 5 frames).
- Added 2 new chalk colours (grey and yellow).
- Pool and snooker ballset menus have been improved.
- Table decals now rendered in colour in table selection menu.
- Ball sheen has been improved when using matte finish setting.
- Various other visual enhancements to menus.
- Added 8x anti-aliasing option (in addition to 2x, 4x and 'off'). See Options > Display Settings > DirectX. Note: this renders with higher fidelity but does require some extra GPU processing power.
- Chalk marks left on table after performing shots with deep backspin, are now rendered better.
- Fixed bug which could occasionally prevent a saved game or shot from loading correctly.
- Fixed bug that would on rare occasions draw the cue ball in the wrong position when the referee was re-spotting it.
- A.I. opponents now play balls the far side of the headstring following a foul on break in US 8-ball.
- Added new in-game menu option to change the smoke setting in real time for 2D and 3D modes. See Options > Special Effects.
- Added new option to set a random menu colour when launching the game. See Options > Special Effects > Menus > Menu Colour.
- Other minor fixes and enhancements.
We hope you like it, and as always your feedback and ideas are welcome :)