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  3. Cue Club 2 Update

Cue Club 2 Update

Hi everyone,

Today another update has been added with some cool new features and a few fixes too.

  • Introduced a longer match option in online multiplayer (best of 5 frames).

  • Added 2 new chalk colours (grey and yellow).

  • Pool and snooker ballset menus have been improved.

  • Table decals now rendered in colour in table selection menu.

  • Ball sheen has been improved when using matte finish setting.

  • Various other visual enhancements to menus.

  • Added 8x anti-aliasing option (in addition to 2x, 4x and 'off'). See Options > Display Settings > DirectX. Note: this renders with higher fidelity but does require some extra GPU processing power.

  • Chalk marks left on table after performing shots with deep backspin, are now rendered better.

  • Fixed bug which could occasionally prevent a saved game or shot from loading correctly.

  • Fixed bug that would on rare occasions draw the cue ball in the wrong position when the referee was re-spotting it.

  • A.I. opponents now play balls the far side of the headstring following a foul on break in US 8-ball.

  • Added new in-game menu option to change the smoke setting in real time for 2D and 3D modes. See Options > Special Effects.

  • Added new option to set a random menu colour when launching the game. See Options > Special Effects > Menus > Menu Colour.

  • Other minor fixes and enhancements.


We hope you like it, and as always your feedback and ideas are welcome :)